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Nov 6

EchoScene: Indoor Scene Generation via Information Echo over Scene Graph Diffusion

We present EchoScene, an interactive and controllable generative model that generates 3D indoor scenes on scene graphs. EchoScene leverages a dual-branch diffusion model that dynamically adapts to scene graphs. Existing methods struggle to handle scene graphs due to varying numbers of nodes, multiple edge combinations, and manipulator-induced node-edge operations. EchoScene overcomes this by associating each node with a denoising process and enables collaborative information exchange, enhancing controllable and consistent generation aware of global constraints. This is achieved through an information echo scheme in both shape and layout branches. At every denoising step, all processes share their denoising data with an information exchange unit that combines these updates using graph convolution. The scheme ensures that the denoising processes are influenced by a holistic understanding of the scene graph, facilitating the generation of globally coherent scenes. The resulting scenes can be manipulated during inference by editing the input scene graph and sampling the noise in the diffusion model. Extensive experiments validate our approach, which maintains scene controllability and surpasses previous methods in generation fidelity. Moreover, the generated scenes are of high quality and thus directly compatible with off-the-shelf texture generation. Code and trained models are open-sourced.

  • 8 authors
·
May 1, 2024

Singing Voice Separation Using a Deep Convolutional Neural Network Trained by Ideal Binary Mask and Cross Entropy

Separating a singing voice from its music accompaniment remains an important challenge in the field of music information retrieval. We present a unique neural network approach inspired by a technique that has revolutionized the field of vision: pixel-wise image classification, which we combine with cross entropy loss and pretraining of the CNN as an autoencoder on singing voice spectrograms. The pixel-wise classification technique directly estimates the sound source label for each time-frequency (T-F) bin in our spectrogram image, thus eliminating common pre- and postprocessing tasks. The proposed network is trained by using the Ideal Binary Mask (IBM) as the target output label. The IBM identifies the dominant sound source in each T-F bin of the magnitude spectrogram of a mixture signal, by considering each T-F bin as a pixel with a multi-label (for each sound source). Cross entropy is used as the training objective, so as to minimize the average probability error between the target and predicted label for each pixel. By treating the singing voice separation problem as a pixel-wise classification task, we additionally eliminate one of the commonly used, yet not easy to comprehend, postprocessing steps: the Wiener filter postprocessing. The proposed CNN outperforms the first runner up in the Music Information Retrieval Evaluation eXchange (MIREX) 2016 and the winner of MIREX 2014 with a gain of 2.2702 ~ 5.9563 dB global normalized source to distortion ratio (GNSDR) when applied to the iKala dataset. An experiment with the DSD100 dataset on the full-tracks song evaluation task also shows that our model is able to compete with cutting-edge singing voice separation systems which use multi-channel modeling, data augmentation, and model blending.

  • 5 authors
·
Dec 4, 2018

FullPart: Generating each 3D Part at Full Resolution

Part-based 3D generation holds great potential for various applications. Previous part generators that represent parts using implicit vector-set tokens often suffer from insufficient geometric details. Another line of work adopts an explicit voxel representation but shares a global voxel grid among all parts; this often causes small parts to occupy too few voxels, leading to degraded quality. In this paper, we propose FullPart, a novel framework that combines both implicit and explicit paradigms. It first derives the bounding box layout through an implicit box vector-set diffusion process, a task that implicit diffusion handles effectively since box tokens contain little geometric detail. Then, it generates detailed parts, each within its own fixed full-resolution voxel grid. Instead of sharing a global low-resolution space, each part in our method - even small ones - is generated at full resolution, enabling the synthesis of intricate details. We further introduce a center-point encoding strategy to address the misalignment issue when exchanging information between parts of different actual sizes, thereby maintaining global coherence. Moreover, to tackle the scarcity of reliable part data, we present PartVerse-XL, the largest human-annotated 3D part dataset to date with 40K objects and 320K parts. Extensive experiments demonstrate that FullPart achieves state-of-the-art results in 3D part generation. We will release all code, data, and model to benefit future research in 3D part generation.

InfoMosaic-Bench: Evaluating Multi-Source Information Seeking in Tool-Augmented Agents

Information seeking is a fundamental requirement for humans. However, existing LLM agents rely heavily on open-web search, which exposes two fundamental weaknesses: online content is noisy and unreliable, and many real-world tasks require precise, domain-specific knowledge unavailable from the web. The emergence of the Model Context Protocol (MCP) now allows agents to interface with thousands of specialized tools, seemingly resolving this limitation. Yet it remains unclear whether agents can effectively leverage such tools -- and more importantly, whether they can integrate them with general-purpose search to solve complex tasks. Therefore, we introduce InfoMosaic-Bench, the first benchmark dedicated to multi-source information seeking in tool-augmented agents. Covering six representative domains (medicine, finance, maps, video, web, and multi-domain integration), InfoMosaic-Bench requires agents to combine general-purpose search with domain-specific tools. Tasks are synthesized with InfoMosaic-Flow, a scalable pipeline that grounds task conditions in verified tool outputs, enforces cross-source dependencies, and filters out shortcut cases solvable by trivial lookup. This design guarantees both reliability and non-triviality. Experiments with 14 state-of-the-art LLM agents reveal three findings: (i) web information alone is insufficient, with GPT-5 achieving only 38.2% accuracy and 67.5% pass rate; (ii) domain tools provide selective but inconsistent benefits, improving some domains while degrading others; and (iii) 22.4% of failures arise from incorrect tool usage or selection, highlighting that current LLMs still struggle with even basic tool handling.

  • 13 authors
·
Oct 2