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Dec 11

TwinOR: Photorealistic Digital Twins of Dynamic Operating Rooms for Embodied AI Research

Developing embodied AI for intelligent surgical systems requires safe, controllable environments for continual learning and evaluation. However, safety regulations and operational constraints in operating rooms (ORs) limit embodied agents from freely perceiving and interacting in realistic settings. Digital twins provide high-fidelity, risk-free environments for exploration and training. How we may create photorealistic and dynamic digital representations of ORs that capture relevant spatial, visual, and behavioral complexity remains unclear. We introduce TwinOR, a framework for constructing photorealistic, dynamic digital twins of ORs for embodied AI research. The system reconstructs static geometry from pre-scan videos and continuously models human and equipment motion through multi-view perception of OR activities. The static and dynamic components are fused into an immersive 3D environment that supports controllable simulation and embodied exploration. The proposed framework reconstructs complete OR geometry with centimeter level accuracy while preserving dynamic interaction across surgical workflows, enabling realistic renderings and a virtual playground for embodied AI systems. In our experiments, TwinOR simulates stereo and monocular sensor streams for geometry understanding and visual localization tasks. Models such as FoundationStereo and ORB-SLAM3 on TwinOR-synthesized data achieve performance within their reported accuracy on real indoor datasets, demonstrating that TwinOR provides sensor-level realism sufficient for perception and localization challenges. By establishing a real-to-sim pipeline for constructing dynamic, photorealistic digital twins of OR environments, TwinOR enables the safe, scalable, and data-efficient development and benchmarking of embodied AI, ultimately accelerating the deployment of embodied AI from sim-to-real.

  • 14 authors
·
Nov 10

EmerNeRF: Emergent Spatial-Temporal Scene Decomposition via Self-Supervision

We present EmerNeRF, a simple yet powerful approach for learning spatial-temporal representations of dynamic driving scenes. Grounded in neural fields, EmerNeRF simultaneously captures scene geometry, appearance, motion, and semantics via self-bootstrapping. EmerNeRF hinges upon two core components: First, it stratifies scenes into static and dynamic fields. This decomposition emerges purely from self-supervision, enabling our model to learn from general, in-the-wild data sources. Second, EmerNeRF parameterizes an induced flow field from the dynamic field and uses this flow field to further aggregate multi-frame features, amplifying the rendering precision of dynamic objects. Coupling these three fields (static, dynamic, and flow) enables EmerNeRF to represent highly-dynamic scenes self-sufficiently, without relying on ground truth object annotations or pre-trained models for dynamic object segmentation or optical flow estimation. Our method achieves state-of-the-art performance in sensor simulation, significantly outperforming previous methods when reconstructing static (+2.93 PSNR) and dynamic (+3.70 PSNR) scenes. In addition, to bolster EmerNeRF's semantic generalization, we lift 2D visual foundation model features into 4D space-time and address a general positional bias in modern Transformers, significantly boosting 3D perception performance (e.g., 37.50% relative improvement in occupancy prediction accuracy on average). Finally, we construct a diverse and challenging 120-sequence dataset to benchmark neural fields under extreme and highly-dynamic settings.

  • 11 authors
·
Nov 3, 2023 1

Agentic Policy Optimization via Instruction-Policy Co-Evolution

Reinforcement Learning with Verifiable Rewards (RLVR) has advanced the reasoning capability of large language models (LLMs), enabling autonomous agents that can conduct effective multi-turn and tool-integrated reasoning. While instructions serve as the primary protocol for defining agents, RLVR typically relies on static and manually designed instructions. However, those instructions may be suboptimal for the base model, and the optimal instruction may change as the agent's policy improves and explores the interaction with the environment. To bridge the gap, we introduce INSPO, a novel Instruction-Policy co-evolution framework that integrates instruction optimization as a dynamic component of the reinforcement learning (RL) loop. INSPO maintains a dynamic population of instruction candidates that are sampled with questions, where reward signals in RL loops are automatically attributed to each instruction, and low performers are periodically pruned. New instructions are generated and verified through an on-policy reflection mechanism, where an LLM-based optimizer analyzes past experience from a replay buffer and evolves more effective strategies given the current policy. We conduct extensive experiments on multi-turn retrieval and reasoning tasks, demonstrating that INSPO substantially outperforms strong baselines relying on static instructions. INSPO discovers innovative instructions that guide the agent toward more strategic reasoning paths, achieving substantial performance gains with only a marginal increase in computational overhead.

StyleMe3D: Stylization with Disentangled Priors by Multiple Encoders on 3D Gaussians

3D Gaussian Splatting (3DGS) excels in photorealistic scene reconstruction but struggles with stylized scenarios (e.g., cartoons, games) due to fragmented textures, semantic misalignment, and limited adaptability to abstract aesthetics. We propose StyleMe3D, a holistic framework for 3D GS style transfer that integrates multi-modal style conditioning, multi-level semantic alignment, and perceptual quality enhancement. Our key insights include: (1) optimizing only RGB attributes preserves geometric integrity during stylization; (2) disentangling low-, medium-, and high-level semantics is critical for coherent style transfer; (3) scalability across isolated objects and complex scenes is essential for practical deployment. StyleMe3D introduces four novel components: Dynamic Style Score Distillation (DSSD), leveraging Stable Diffusion's latent space for semantic alignment; Contrastive Style Descriptor (CSD) for localized, content-aware texture transfer; Simultaneously Optimized Scale (SOS) to decouple style details and structural coherence; and 3D Gaussian Quality Assessment (3DG-QA), a differentiable aesthetic prior trained on human-rated data to suppress artifacts and enhance visual harmony. Evaluated on NeRF synthetic dataset (objects) and tandt db (scenes) datasets, StyleMe3D outperforms state-of-the-art methods in preserving geometric details (e.g., carvings on sculptures) and ensuring stylistic consistency across scenes (e.g., coherent lighting in landscapes), while maintaining real-time rendering. This work bridges photorealistic 3D GS and artistic stylization, unlocking applications in gaming, virtual worlds, and digital art.

  • 10 authors
·
Apr 21 2

Walk Before You Run! Concise LLM Reasoning via Reinforcement Learning

As test-time scaling becomes a pivotal research frontier in Large Language Models (LLMs) development, contemporary and advanced post-training methodologies increasingly focus on extending the generation length of long Chain-of-Thought (CoT) responses to enhance reasoning capabilities toward DeepSeek R1-like performance. However, recent studies reveal a persistent overthinking phenomenon in state-of-the-art reasoning models, manifesting as excessive redundancy or repetitive thinking patterns in long CoT responses. To address this issue, in this paper, we propose a simple yet effective two-stage reinforcement learning framework for achieving concise reasoning in LLMs, named ConciseR. Specifically, the first stage, using more training steps, aims to incentivize the model's reasoning capabilities via Group Relative Policy Optimization with clip-higher and dynamic sampling components (GRPO++), and the second stage, using fewer training steps, explicitly enforces conciseness and improves efficiency via Length-aware Group Relative Policy Optimization (L-GRPO). Significantly, ConciseR only optimizes response length once all rollouts of a sample are correct, following the "walk before you run" principle. Extensive experimental results demonstrate that our ConciseR model, which generates more concise CoT reasoning responses, outperforms recent state-of-the-art reasoning models with zero RL paradigm across AIME 2024, MATH-500, AMC 2023, Minerva, and Olympiad benchmarks.

  • 2 authors
·
May 27 2

Dynamic Experts Search: Enhancing Reasoning in Mixture-of-Experts LLMs at Test Time

Test-Time Scaling (TTS) enhances the reasoning ability of large language models (LLMs) by allocating additional computation during inference. However, existing approaches primarily rely on output-level sampling while overlooking the role of model architecture. In mainstream Mixture-of-Experts (MoE) LLMs, we observe that varying the number of activated experts yields complementary solution sets with stable accuracy, revealing a new and underexplored source of diversity. Motivated by this observation, we propose Dynamic Experts Search (DES), a TTS strategy that elevates expert activation into a controllable dimension of the search space. DES integrates two key components: (1) Dynamic MoE, which enables direct control of expert counts during inference to generate diverse reasoning trajectories without additional cost; and (2) Expert Configuration Inheritance, which preserves consistent expert counts within a reasoning path while varying them across runs, thereby balancing stability and diversity throughout the search. Extensive experiments across MoE architectures, verifiers and reasoning benchmarks (i.e., math, code and knowledge) demonstrate that DES reliably outperforms TTS baselines, enhancing accuracy and stability without additional cost. These results highlight DES as a practical and scalable form of architecture-aware TTS, illustrating how structural flexibility in modern LLMs can advance reasoning.

  • 4 authors
·
Sep 26 1

Continual Learning with Dynamic Sparse Training: Exploring Algorithms for Effective Model Updates

Continual learning (CL) refers to the ability of an intelligent system to sequentially acquire and retain knowledge from a stream of data with as little computational overhead as possible. To this end; regularization, replay, architecture, and parameter isolation approaches were introduced to the literature. Parameter isolation using a sparse network which enables to allocate distinct parts of the neural network to different tasks and also allows to share of parameters between tasks if they are similar. Dynamic Sparse Training (DST) is a prominent way to find these sparse networks and isolate them for each task. This paper is the first empirical study investigating the effect of different DST components under the CL paradigm to fill a critical research gap and shed light on the optimal configuration of DST for CL if it exists. Therefore, we perform a comprehensive study in which we investigate various DST components to find the best topology per task on well-known CIFAR100 and miniImageNet benchmarks in a task-incremental CL setup since our primary focus is to evaluate the performance of various DST criteria, rather than the process of mask selection. We found that, at a low sparsity level, Erdos-Renyi Kernel (ERK) initialization utilizes the backbone more efficiently and allows to effectively learn increments of tasks. At a high sparsity level, however, uniform initialization demonstrates more reliable and robust performance. In terms of growth strategy; performance is dependent on the defined initialization strategy, and the extent of sparsity. Finally, adaptivity within DST components is a promising way for better continual learners.

  • 5 authors
·
Aug 28, 2023

CAT: Enhancing Multimodal Large Language Model to Answer Questions in Dynamic Audio-Visual Scenarios

This paper focuses on the challenge of answering questions in scenarios that are composed of rich and complex dynamic audio-visual components. Although existing Multimodal Large Language Models (MLLMs) can respond to audio-visual content, these responses are sometimes ambiguous and fail to describe specific audio-visual events. To overcome this limitation, we introduce the CAT, which enhances MLLM in three ways: 1) besides straightforwardly bridging audio and video, we design a clue aggregator that aggregates question-related clues in dynamic audio-visual scenarios to enrich the detailed knowledge required for large language models. 2) CAT is trained on a mixed multimodal dataset, allowing direct application in audio-visual scenarios. Notably, we collect an audio-visual joint instruction dataset named AVinstruct, to further enhance the capacity of CAT to model cross-semantic correlations. 3) we propose AI-assisted ambiguity-aware direct preference optimization, a strategy specialized in retraining the model to favor the non-ambiguity response and improve the ability to localize specific audio-visual objects. Extensive experimental results demonstrate that CAT outperforms existing methods on multimodal tasks, especially in Audio-Visual Question Answering (AVQA) tasks. The codes and the collected instructions are released at https://github.com/rikeilong/Bay-CAT.

  • 6 authors
·
Mar 7, 2024

HiconAgent: History Context-aware Policy Optimization for GUI Agents

Graphical User Interface (GUI) agents require effective use of historical context to perform sequential navigation tasks. While incorporating past actions and observations can improve decision making, naive use of full history leads to excessive computational overhead and distraction from irrelevant information. To address this, we introduce HiconAgent, a GUI agent trained with History Context-aware Policy Optimization (HCPO) for efficient and effective utilization of historical information. HCPO optimizes history usage in both sampling and policy updates through two complementary components: (1) Dynamic Context Sampling (DCS) presents the agent with variable length histories during sampling, enabling adaptive use of the most relevant context; (2) Anchor-guided History Compression (AHC) refines the policy update phase with a dual branch strategy where the compressed branch removes history observations while keeping history actions as information flow anchors. The compressed and uncompressed branches are coupled through a history-enhanced alignment loss to enforce consistent history usage while maintaining efficiency. Experiments on mainstream GUI navigation benchmarks demonstrate strong performance. Despite being smaller, HiconAgent-3B outperforms GUI-R1-7B by +8.46 percent grounding accuracy and +11.32 percent step success rate on GUI-Odyssey, while achieving comparable results on AndroidControl and AITW with up to 2.47x computational speedup and 60 percent FLOPs reduction.

Dynamic Evaluation of Large Language Models by Meta Probing Agents

Evaluation of large language models (LLMs) has raised great concerns in the community due to the issue of data contamination. Existing work designed evaluation protocols using well-defined algorithms for specific tasks, which cannot be easily extended to diverse scenarios. Moreover, current evaluation benchmarks can only provide the overall benchmark results and cannot support a fine-grained and multifaceted analysis of LLMs' abilities. In this paper, we propose meta probing agents (MPA), a general dynamic evaluation protocol inspired by psychometrics to evaluate LLMs. MPA is the key component of DyVal 2, which naturally extends the previous DyVal~zhu2023dyval. MPA designs the probing and judging agents to automatically transform an original evaluation problem into a new one following psychometric theory on three basic cognitive abilities: language understanding, problem solving, and domain knowledge. These basic abilities are also dynamically configurable, allowing multifaceted analysis. We conducted extensive evaluations using MPA and found that most LLMs achieve poorer performance, indicating room for improvement. Our multifaceted analysis demonstrated the strong correlation between the basic abilities and an implicit Matthew effect on model size, i.e., larger models possess stronger correlations of the abilities. MPA can also be used as a data augmentation approach to enhance LLMs. Code is available at: https://github.com/microsoft/promptbench.

  • 5 authors
·
Feb 21, 2024

DyMU: Dynamic Merging and Virtual Unmerging for Efficient VLMs

We present DyMU, an efficient, training-free framework that dynamically reduces the computational burden of vision-language models (VLMs) while maintaining high task performance. Our approach comprises two key components. First, Dynamic Token Merging (DToMe) reduces the number of visual token embeddings by merging similar tokens based on image complexity, addressing the inherent inefficiency of fixed-length outputs in vision transformers. Second, Virtual Token Unmerging (VTU) simulates the expected token sequence for large language models (LLMs) by efficiently reconstructing the attention dynamics of a full sequence, thus preserving the downstream performance without additional fine-tuning. Unlike previous approaches, our method dynamically adapts token compression to the content of the image and operates completely training-free, making it readily applicable to most state-of-the-art VLM architectures. Extensive experiments on image and video understanding tasks demonstrate that DyMU can reduce the average visual token count by 32%-85% while achieving comparable performance to full-length models across diverse VLM architectures, including the recently popularized AnyRes-based visual encoders. Furthermore, through qualitative analyses, we demonstrate that DToMe effectively adapts token reduction based on image complexity and, unlike existing systems, provides users more control over computational costs. Project page: https://mikewangwzhl.github.io/dymu/.

  • 6 authors
·
Apr 23 2

VADE: Variance-Aware Dynamic Sampling via Online Sample-Level Difficulty Estimation for Multimodal RL

Group-based policy optimization methods like GRPO and GSPO have become standard for training multimodal models, leveraging group-wise rollouts and relative advantage estimation. However, they suffer from a critical gradient vanishing problem when all responses within a group receive identical rewards, causing advantage estimates to collapse and training signals to diminish. Existing attempts to mitigate this issue fall into two paradigms: filtering-based and sampling-based methods. Filtering-based methods first generate rollouts broadly and then retroactively filter out uninformative groups, leading to substantial computational overhead. Sampling-based methods proactively select effective samples before rollout but rely on static criteria or prior dataset knowledge, lacking real-time adaptability. To address these issues, we propose VADE, a Variance-Aware Dynamic sampling framework via online sample-level difficulty Estimation. Our framework integrates three key components: online sample-level difficulty estimation using Beta distributions, a Thompson sampler that maximizes information gain through the estimated correctness probability, and a two-scale prior decay mechanism that maintains robust estimation under policy evolution. This three components design enables VADE to dynamically select the most informative samples, thereby amplifying training signals while eliminating extra rollout costs. Extensive experiments on multimodal reasoning benchmarks show that VADE consistently outperforms strong baselines in both performance and sample efficiency, while achieving a dramatic reduction in computational overhead. More importantly, our framework can serves as a plug-and-play component to be seamlessly integrated into existing group-based RL algorithms. Code and models are available at https://VADE-RL.github.io.

  • 8 authors
·
Nov 24

Aware First, Think Less: Dynamic Boundary Self-Awareness Drives Extreme Reasoning Efficiency in Large Language Models

Recent advancements in large language models (LLMs) have greatly improved their capabilities on complex reasoning tasks through Long Chain-of-Thought (CoT). However, this approach often results in substantial redundancy, impairing computational efficiency and causing significant delays in real-time applications. To improve the efficiency, current methods often rely on human-defined difficulty priors, which do not align with the LLM's self-awared difficulty, leading to inefficiencies. In this paper, we introduce the Dynamic Reasoning-Boundary Self-Awareness Framework (DR. SAF), which enables models to dynamically assess and adjust their reasoning depth in response to problem complexity. DR. SAF integrates three key components: Boundary Self-Awareness Alignment, Adaptive Reward Management, and a Boundary Preservation Mechanism. These components allow models to optimize their reasoning processes, balancing efficiency and accuracy without compromising performance. Our experimental results demonstrate that DR. SAF achieves a 49.27% reduction in total response tokens with minimal loss in accuracy. The framework also delivers a 6.59x gain in token efficiency and a 5x reduction in training time, making it well-suited to resource-limited settings. During extreme training, DR. SAF can even surpass traditional instruction-based models in token efficiency with more than 16% accuracy improvement.

  • 7 authors
·
Aug 15

A Psychology-based Unified Dynamic Framework for Curriculum Learning

Directly learning from examples of random difficulty levels is often challenging for both humans and machine learning models. A more effective strategy involves exposing learners to examples in a progressive order, from easy to difficult. Curriculum Learning (CL) has been proposed to implement this strategy in machine learning model training. However, two key challenges persist in CL framework design: defining the difficulty of training data and determining the appropriate amount of data to input at each training step. This paper presents a Psychology-based Unified Dynamic Framework for Curriculum Learning (PUDF), drawing inspiration from psychometrics. We quantify the difficulty of training data by applying Item Response Theory (IRT) to responses from Artificial Crowds (AC). This theory-driven IRT-AC approach leads to global (i.e., model-independent) and interpretable difficulty values. Leveraging IRT, we propose a Dynamic Data Selection via Model Ability Estimation (DDS-MAE) strategy to schedule the appropriate amount of data during model training. Since our difficulty labeling and model ability estimation are based on a consistent theory, namely IRT, their values are comparable within the same scope, potentially leading to a faster convergence compared to the other CL methods. Experimental results demonstrate that fine-tuning pre-trained language models with PUDF enhances their performance on the GLUE benchmark. Moreover, PUDF surpasses other state-of-the-art (SOTA) CL methods on the GLUE benchmark. We further explore the components of PUDF, namely the difficulty measurer (IRT-AC) and the training scheduler (DDS-MAE) qualitatively and quantitatively. Lastly, we conduct an ablation study to clarify which components of PUDF contribute to faster convergence and higher accuracy.

  • 4 authors
·
Aug 9, 2024

Nebula: Self-Attention for Dynamic Malware Analysis

Dynamic analysis enables detecting Windows malware by executing programs in a controlled environment and logging their actions. Previous work has proposed training machine learning models, i.e., convolutional and long short-term memory networks, on homogeneous input features like runtime APIs to either detect or classify malware, neglecting other relevant information coming from heterogeneous data like network and file operations. To overcome these issues, we introduce Nebula, a versatile, self-attention Transformer-based neural architecture that generalizes across different behavioral representations and formats, combining diverse information from dynamic log reports. Nebula is composed by several components needed to tokenize, filter, normalize and encode data to feed the transformer architecture. We firstly perform a comprehensive ablation study to evaluate their impact on the performance of the whole system, highlighting which components can be used as-is, and which must be enriched with specific domain knowledge. We perform extensive experiments on both malware detection and classification tasks, using three datasets acquired from different dynamic analyses platforms, show that, on average, Nebula outperforms state-of-the-art models at low false positive rates, with a peak of 12% improvement. Moreover, we showcase how self-supervised learning pre-training matches the performance of fully-supervised models with only 20% of training data, and we inspect the output of Nebula through explainable AI techniques, pinpointing how attention is focusing on specific tokens correlated to malicious activities of malware families. To foster reproducibility, we open-source our findings and models at https://github.com/dtrizna/nebula.

  • 4 authors
·
Sep 19, 2023

StreamingT2V: Consistent, Dynamic, and Extendable Long Video Generation from Text

Text-to-video diffusion models enable the generation of high-quality videos that follow text instructions, making it easy to create diverse and individual content. However, existing approaches mostly focus on high-quality short video generation (typically 16 or 24 frames), ending up with hard-cuts when naively extended to the case of long video synthesis. To overcome these limitations, we introduce StreamingT2V, an autoregressive approach for long video generation of 80, 240, 600, 1200 or more frames with smooth transitions. The key components are:(i) a short-term memory block called conditional attention module (CAM), which conditions the current generation on the features extracted from the previous chunk via an attentional mechanism, leading to consistent chunk transitions, (ii) a long-term memory block called appearance preservation module, which extracts high-level scene and object features from the first video chunk to prevent the model from forgetting the initial scene, and (iii) a randomized blending approach that enables to apply a video enhancer autoregressively for infinitely long videos without inconsistencies between chunks. Experiments show that StreamingT2V generates high motion amount. In contrast, all competing image-to-video methods are prone to video stagnation when applied naively in an autoregressive manner. Thus, we propose with StreamingT2V a high-quality seamless text-to-long video generator that outperforms competitors with consistency and motion. Our code will be available at: https://github.com/Picsart-AI-Research/StreamingT2V

  • 8 authors
·
Mar 21, 2024 2

4D Diffusion for Dynamic Protein Structure Prediction with Reference Guided Motion Alignment

Protein structure prediction is pivotal for understanding the structure-function relationship of proteins, advancing biological research, and facilitating pharmaceutical development and experimental design. While deep learning methods and the expanded availability of experimental 3D protein structures have accelerated structure prediction, the dynamic nature of protein structures has received limited attention. This study introduces an innovative 4D diffusion model incorporating molecular dynamics (MD) simulation data to learn dynamic protein structures. Our approach is distinguished by the following components: (1) a unified diffusion model capable of generating dynamic protein structures, including both the backbone and side chains, utilizing atomic grouping and side-chain dihedral angle predictions; (2) a reference network that enhances structural consistency by integrating the latent embeddings of the initial 3D protein structures; and (3) a motion alignment module aimed at improving temporal structural coherence across multiple time steps. To our knowledge, this is the first diffusion-based model aimed at predicting protein trajectories across multiple time steps simultaneously. Validation on benchmark datasets demonstrates that our model exhibits high accuracy in predicting dynamic 3D structures of proteins containing up to 256 amino acids over 32 time steps, effectively capturing both local flexibility in stable states and significant conformational changes.

  • 9 authors
·
Aug 22, 2024

InterDreamer: Zero-Shot Text to 3D Dynamic Human-Object Interaction

Text-conditioned human motion generation has experienced significant advancements with diffusion models trained on extensive motion capture data and corresponding textual annotations. However, extending such success to 3D dynamic human-object interaction (HOI) generation faces notable challenges, primarily due to the lack of large-scale interaction data and comprehensive descriptions that align with these interactions. This paper takes the initiative and showcases the potential of generating human-object interactions without direct training on text-interaction pair data. Our key insight in achieving this is that interaction semantics and dynamics can be decoupled. Being unable to learn interaction semantics through supervised training, we instead leverage pre-trained large models, synergizing knowledge from a large language model and a text-to-motion model. While such knowledge offers high-level control over interaction semantics, it cannot grasp the intricacies of low-level interaction dynamics. To overcome this issue, we further introduce a world model designed to comprehend simple physics, modeling how human actions influence object motion. By integrating these components, our novel framework, InterDreamer, is able to generate text-aligned 3D HOI sequences in a zero-shot manner. We apply InterDreamer to the BEHAVE and CHAIRS datasets, and our comprehensive experimental analysis demonstrates its capability to generate realistic and coherent interaction sequences that seamlessly align with the text directives.

  • 4 authors
·
Mar 28, 2024

Dynamic NeRFs for Soccer Scenes

The long-standing problem of novel view synthesis has many applications, notably in sports broadcasting. Photorealistic novel view synthesis of soccer actions, in particular, is of enormous interest to the broadcast industry. Yet only a few industrial solutions have been proposed, and even fewer that achieve near-broadcast quality of the synthetic replays. Except for their setup of multiple static cameras around the playfield, the best proprietary systems disclose close to no information about their inner workings. Leveraging multiple static cameras for such a task indeed presents a challenge rarely tackled in the literature, for a lack of public datasets: the reconstruction of a large-scale, mostly static environment, with small, fast-moving elements. Recently, the emergence of neural radiance fields has induced stunning progress in many novel view synthesis applications, leveraging deep learning principles to produce photorealistic results in the most challenging settings. In this work, we investigate the feasibility of basing a solution to the task on dynamic NeRFs, i.e., neural models purposed to reconstruct general dynamic content. We compose synthetic soccer environments and conduct multiple experiments using them, identifying key components that help reconstruct soccer scenes with dynamic NeRFs. We show that, although this approach cannot fully meet the quality requirements for the target application, it suggests promising avenues toward a cost-efficient, automatic solution. We also make our work dataset and code publicly available, with the goal to encourage further efforts from the research community on the task of novel view synthesis for dynamic soccer scenes. For code, data, and video results, please see https://soccernerfs.isach.be.

  • 5 authors
·
Sep 13, 2023

DAWN: Dynamic Frame Avatar with Non-autoregressive Diffusion Framework for Talking Head Video Generation

Talking head generation intends to produce vivid and realistic talking head videos from a single portrait and speech audio clip. Although significant progress has been made in diffusion-based talking head generation, almost all methods rely on autoregressive strategies, which suffer from limited context utilization beyond the current generation step, error accumulation, and slower generation speed. To address these challenges, we present DAWN (Dynamic frame Avatar With Non-autoregressive diffusion), a framework that enables all-at-once generation of dynamic-length video sequences. Specifically, it consists of two main components: (1) audio-driven holistic facial dynamics generation in the latent motion space, and (2) audio-driven head pose and blink generation. Extensive experiments demonstrate that our method generates authentic and vivid videos with precise lip motions, and natural pose/blink movements. Additionally, with a high generation speed, DAWN possesses strong extrapolation capabilities, ensuring the stable production of high-quality long videos. These results highlight the considerable promise and potential impact of DAWN in the field of talking head video generation. Furthermore, we hope that DAWN sparks further exploration of non-autoregressive approaches in diffusion models. Our code will be publicly at https://github.com/Hanbo-Cheng/DAWN-pytorch.

  • 8 authors
·
Oct 17, 2024 2

RGB-Only Supervised Camera Parameter Optimization in Dynamic Scenes

Although COLMAP has long remained the predominant method for camera parameter optimization in static scenes, it is constrained by its lengthy runtime and reliance on ground truth (GT) motion masks for application to dynamic scenes. Many efforts attempted to improve it by incorporating more priors as supervision such as GT focal length, motion masks, 3D point clouds, camera poses, and metric depth, which, however, are typically unavailable in casually captured RGB videos. In this paper, we propose a novel method for more accurate and efficient camera parameter optimization in dynamic scenes solely supervised by a single RGB video. Our method consists of three key components: (1) Patch-wise Tracking Filters, to establish robust and maximally sparse hinge-like relations across the RGB video. (2) Outlier-aware Joint Optimization, for efficient camera parameter optimization by adaptive down-weighting of moving outliers, without reliance on motion priors. (3) A Two-stage Optimization Strategy, to enhance stability and optimization speed by a trade-off between the Softplus limits and convex minima in losses. We visually and numerically evaluate our camera estimates. To further validate accuracy, we feed the camera estimates into a 4D reconstruction method and assess the resulting 3D scenes, and rendered 2D RGB and depth maps. We perform experiments on 4 real-world datasets (NeRF-DS, DAVIS, iPhone, and TUM-dynamics) and 1 synthetic dataset (MPI-Sintel), demonstrating that our method estimates camera parameters more efficiently and accurately with a single RGB video as the only supervision.

  • 3 authors
·
Sep 18 2

Guardians of Generation: Dynamic Inference-Time Copyright Shielding with Adaptive Guidance for AI Image Generation

Modern text-to-image generative models can inadvertently reproduce copyrighted content memorized in their training data, raising serious concerns about potential copyright infringement. We introduce Guardians of Generation, a model agnostic inference time framework for dynamic copyright shielding in AI image generation. Our approach requires no retraining or modification of the generative model weights, instead integrating seamlessly with existing diffusion pipelines. It augments the generation process with an adaptive guidance mechanism comprising three components: a detection module, a prompt rewriting module, and a guidance adjustment module. The detection module monitors user prompts and intermediate generation steps to identify features indicative of copyrighted content before they manifest in the final output. If such content is detected, the prompt rewriting mechanism dynamically transforms the user's prompt by sanitizing or replacing references that could trigger copyrighted material while preserving the prompt's intended semantics. The adaptive guidance module adaptively steers the diffusion process away from flagged content by modulating the model's sampling trajectory. Together, these components form a robust shield that enables a tunable balance between preserving creative fidelity and ensuring copyright compliance. We validate our method on a variety of generative models such as Stable Diffusion, SDXL, and Flux, demonstrating substantial reductions in copyrighted content generation with negligible impact on output fidelity or alignment with user intent. This work provides a practical, plug-and-play safeguard for generative image models, enabling more responsible deployment under real-world copyright constraints. Source code is available at: https://respailab.github.io/gog

  • 4 authors
·
Mar 19

DFYP: A Dynamic Fusion Framework with Spectral Channel Attention and Adaptive Operator learning for Crop Yield Prediction

Accurate remote sensing-based crop yield prediction remains a fundamental challenging task due to complex spatial patterns, heterogeneous spectral characteristics, and dynamic agricultural conditions. Existing methods often suffer from limited spatial modeling capacity, weak generalization across crop types and years. To address these challenges, we propose DFYP, a novel Dynamic Fusion framework for crop Yield Prediction, which combines spectral channel attention, edge-adaptive spatial modeling and a learnable fusion mechanism to improve robustness across diverse agricultural scenarios. Specifically, DFYP introduces three key components: (1) a Resolution-aware Channel Attention (RCA) module that enhances spectral representation by adaptively reweighting input channels based on resolution-specific characteristics; (2) an Adaptive Operator Learning Network (AOL-Net) that dynamically selects operators for convolutional kernels to improve edge-sensitive spatial feature extraction under varying crop and temporal conditions; and (3) a dual-branch architecture with a learnable fusion mechanism, which jointly models local spatial details and global contextual information to support cross-resolution and cross-crop generalization. Extensive experiments on multi-year datasets MODIS and multi-crop dataset Sentinel-2 demonstrate that DFYP consistently outperforms current state-of-the-art baselines in RMSE, MAE, and R2 across different spatial resolutions, crop types, and time periods, showcasing its effectiveness and robustness for real-world agricultural monitoring.

  • 5 authors
·
Jul 8

MagicTailor: Component-Controllable Personalization in Text-to-Image Diffusion Models

Recent advancements in text-to-image (T2I) diffusion models have enabled the creation of high-quality images from text prompts, but they still struggle to generate images with precise control over specific visual concepts. Existing approaches can replicate a given concept by learning from reference images, yet they lack the flexibility for fine-grained customization of the individual component within the concept. In this paper, we introduce component-controllable personalization, a novel task that pushes the boundaries of T2I models by allowing users to reconfigure specific components when personalizing visual concepts. This task is particularly challenging due to two primary obstacles: semantic pollution, where unwanted visual elements corrupt the personalized concept, and semantic imbalance, which causes disproportionate learning of the concept and component. To overcome these challenges, we design MagicTailor, an innovative framework that leverages Dynamic Masked Degradation (DM-Deg) to dynamically perturb undesired visual semantics and Dual-Stream Balancing (DS-Bal) to establish a balanced learning paradigm for desired visual semantics. Extensive comparisons, ablations, and analyses demonstrate that MagicTailor not only excels in this challenging task but also holds significant promise for practical applications, paving the way for more nuanced and creative image generation.

  • 8 authors
·
Oct 17, 2024 7

Dynamic population-based meta-learning for multi-agent communication with natural language

In this work, our goal is to train agents that can coordinate with seen, unseen as well as human partners in a multi-agent communication environment involving natural language. Previous work using a single set of agents has shown great progress in generalizing to known partners, however it struggles when coordinating with unfamiliar agents. To mitigate that, recent work explored the use of population-based approaches, where multiple agents interact with each other with the goal of learning more generic protocols. These methods, while able to result in good coordination between unseen partners, still only achieve so in cases of simple languages, thus failing to adapt to human partners using natural language. We attribute this to the use of static populations and instead propose a dynamic population-based meta-learning approach that builds such a population in an iterative manner. We perform a holistic evaluation of our method on two different referential games, and show that our agents outperform all prior work when communicating with seen partners and humans. Furthermore, we analyze the natural language generation skills of our agents, where we find that our agents also outperform strong baselines. Finally, we test the robustness of our agents when communicating with out-of-population agents and carefully test the importance of each component of our method through ablation studies.

  • 3 authors
·
Oct 27, 2021

Sorted LLaMA: Unlocking the Potential of Intermediate Layers of Large Language Models for Dynamic Inference Using Sorted Fine-Tuning (SoFT)

The rapid advancement of large language models (LLMs) has revolutionized natural language processing (NLP). While these models excel at understanding and generating human-like text, their widespread deployment can be prohibitively expensive. SortedNet is a recent training technique for enabling dynamic inference for deep neural networks. It leverages network modularity to create sub-models with varying computational loads, sorting them based on computation/accuracy characteristics in a nested manner. We extend SortedNet to generative NLP tasks, making large language models dynamic without any pretraining and by only replacing standard Supervised Fine-Tuning (SFT) with Sorted Fine-Tuning (SoFT) at the same costs. Our approach boosts model efficiency, eliminating the need for multiple models for various scenarios during inference. We show that using this approach, we are able to unlock the potential of intermediate layers of transformers in generating the target output. Our sub-models remain integral components of the original model, minimizing storage requirements and transition costs between different computational/latency budgets. By applying this approach on LLaMa 2 13B for tuning on the Stanford Alpaca dataset and comparing it to normal tuning and early exit via PandaLM benchmark, we show that Sorted Fine-Tuning can deliver models twice as fast as the original model while maintaining or exceeding performance.

  • 6 authors
·
Sep 16, 2023 1

HDFlow: Enhancing LLM Complex Problem-Solving with Hybrid Thinking and Dynamic Workflows

Despite recent advancements in large language models (LLMs), their performance on complex reasoning problems requiring multi-step thinking and combining various skills is still limited. To address this, we propose a novel framework HDFlow for complex reasoning with LLMs that combines fast and slow thinking modes in an adaptive manner. Our approach consists of two key components: 1) a new approach for slow, deliberate reasoning called Dynamic Workflow, which automatically decomposes complex problems into more manageable sub-tasks and dynamically designs a workflow to assemble specialized LLM or symbolic reasoning tools to solve sub-tasks; 2) Hybrid Thinking, a general framework that dynamically combines fast and slow thinking based on problem complexity. Finally, we propose an easy-to-scale method for automatically synthesizing a large-scale dataset of 27K challenging reasoning problems for complex reasoning and a hybrid thinking tuning method that trains smaller LLMs on this dataset to internalize the fast/slow hybrid reasoning strategies. Experiments on four reasoning benchmark datasets demonstrate that our slow thinking with dynamic workflows significantly outperforms Chain-of-Thought, and hybrid thinking achieves the highest accuracy while providing an effective balance between computational efficiency and performance. Fine-tuning using our hybrid thinking approach also significantly boosts the complex reasoning capabilities of open-source language models. The results showcase the promise of slow thinking, dynamic workflows, and hybrid thinking in expanding the frontier of complex problem-solving with LLMsCode and data will be released at \url{https://github.com/wenlinyao/HDFlow.}.

  • 3 authors
·
Sep 25, 2024 2

SHaDe: Compact and Consistent Dynamic 3D Reconstruction via Tri-Plane Deformation and Latent Diffusion

We present a novel framework for dynamic 3D scene reconstruction that integrates three key components: an explicit tri-plane deformation field, a view-conditioned canonical radiance field with spherical harmonics (SH) attention, and a temporally-aware latent diffusion prior. Our method encodes 4D scenes using three orthogonal 2D feature planes that evolve over time, enabling efficient and compact spatiotemporal representation. These features are explicitly warped into a canonical space via a deformation offset field, eliminating the need for MLP-based motion modeling. In canonical space, we replace traditional MLP decoders with a structured SH-based rendering head that synthesizes view-dependent color via attention over learned frequency bands improving both interpretability and rendering efficiency. To further enhance fidelity and temporal consistency, we introduce a transformer-guided latent diffusion module that refines the tri-plane and deformation features in a compressed latent space. This generative module denoises scene representations under ambiguous or out-of-distribution (OOD) motion, improving generalization. Our model is trained in two stages: the diffusion module is first pre-trained independently, and then fine-tuned jointly with the full pipeline using a combination of image reconstruction, diffusion denoising, and temporal consistency losses. We demonstrate state-of-the-art results on synthetic benchmarks, surpassing recent methods such as HexPlane and 4D Gaussian Splatting in visual quality, temporal coherence, and robustness to sparse-view dynamic inputs.

  • 1 authors
·
May 22

Jointly-Learned Exit and Inference for a Dynamic Neural Network : JEI-DNN

Large pretrained models, coupled with fine-tuning, are slowly becoming established as the dominant architecture in machine learning. Even though these models offer impressive performance, their practical application is often limited by the prohibitive amount of resources required for every inference. Early-exiting dynamic neural networks (EDNN) circumvent this issue by allowing a model to make some of its predictions from intermediate layers (i.e., early-exit). Training an EDNN architecture is challenging as it consists of two intertwined components: the gating mechanism (GM) that controls early-exiting decisions and the intermediate inference modules (IMs) that perform inference from intermediate representations. As a result, most existing approaches rely on thresholding confidence metrics for the gating mechanism and strive to improve the underlying backbone network and the inference modules. Although successful, this approach has two fundamental shortcomings: 1) the GMs and the IMs are decoupled during training, leading to a train-test mismatch; and 2) the thresholding gating mechanism introduces a positive bias into the predictive probabilities, making it difficult to readily extract uncertainty information. We propose a novel architecture that connects these two modules. This leads to significant performance improvements on classification datasets and enables better uncertainty characterization capabilities.

  • 3 authors
·
Oct 13, 2023

DyBluRF: Dynamic Deblurring Neural Radiance Fields for Blurry Monocular Video

Video view synthesis, allowing for the creation of visually appealing frames from arbitrary viewpoints and times, offers immersive viewing experiences. Neural radiance fields, particularly NeRF, initially developed for static scenes, have spurred the creation of various methods for video view synthesis. However, the challenge for video view synthesis arises from motion blur, a consequence of object or camera movement during exposure, which hinders the precise synthesis of sharp spatio-temporal views. In response, we propose a novel dynamic deblurring NeRF framework for blurry monocular video, called DyBluRF, consisting of an Interleave Ray Refinement (IRR) stage and a Motion Decomposition-based Deblurring (MDD) stage. Our DyBluRF is the first that addresses and handles the novel view synthesis for blurry monocular video. The IRR stage jointly reconstructs dynamic 3D scenes and refines the inaccurate camera pose information to combat imprecise pose information extracted from the given blurry frames. The MDD stage is a novel incremental latent sharp-rays prediction (ILSP) approach for the blurry monocular video frames by decomposing the latent sharp rays into global camera motion and local object motion components. Extensive experimental results demonstrate that our DyBluRF outperforms qualitatively and quantitatively the very recent state-of-the-art methods. Our project page including source codes and pretrained model are publicly available at https://kaist-viclab.github.io/dyblurf-site/.

  • 4 authors
·
Dec 20, 2023 1

DynamicVL: Benchmarking Multimodal Large Language Models for Dynamic City Understanding

Multimodal large language models have demonstrated remarkable capabilities in visual understanding, but their application to long-term Earth observation analysis remains limited, primarily focusing on single-temporal or bi-temporal imagery. To address this gap, we introduce DVL-Suite, a comprehensive framework for analyzing long-term urban dynamics through remote sensing imagery. Our suite comprises 15,063 high-resolution (1.0m) multi-temporal images spanning 42 megacities in the U.S. from 2005 to 2023, organized into two components: DVL-Bench and DVL-Instruct. The DVL-Bench includes seven urban understanding tasks, from fundamental change detection (pixel-level) to quantitative analyses (regional-level) and comprehensive urban narratives (scene-level), capturing diverse urban dynamics including expansion/transformation patterns, disaster assessment, and environmental challenges. We evaluate 17 state-of-the-art multimodal large language models and reveal their limitations in long-term temporal understanding and quantitative analysis. These challenges motivate the creation of DVL-Instruct, a specialized instruction-tuning dataset designed to enhance models' capabilities in multi-temporal Earth observation. Building upon this dataset, we develop DVLChat, a baseline model capable of both image-level question-answering and pixel-level segmentation, facilitating a comprehensive understanding of city dynamics through language interactions.

  • 8 authors
·
May 27

ScaleMCP: Dynamic and Auto-Synchronizing Model Context Protocol Tools for LLM Agents

Recent advancements in Large Language Models (LLMs) and the introduction of the Model Context Protocol (MCP) have significantly expanded LLM agents' capability to interact dynamically with external tools and APIs. However, existing tool selection frameworks do not integrate MCP servers, instead relying heavily on error-prone manual updates to monolithic local tool repositories, leading to duplication, inconsistencies, and inefficiencies. Additionally, current approaches abstract tool selection before the LLM agent is invoked, limiting its autonomy and hindering dynamic re-querying capabilities during multi-turn interactions. To address these issues, we introduce ScaleMCP, a novel tool selection approach that dynamically equips LLM agents with a MCP tool retriever, giving agents the autonomy to add tools into their memory, as well as an auto-synchronizing tool storage system pipeline through CRUD (create, read, update, delete) operations with MCP servers as the single source of truth. We also propose a novel embedding strategy, Tool Document Weighted Average (TDWA), designed to selectively emphasize critical components of tool documents (e.g. tool name or synthetic questions) during the embedding process. Comprehensive evaluations conducted on a created dataset of 5,000 financial metric MCP servers, across 10 LLM models, 5 embedding models, and 5 retriever types, demonstrate substantial improvements in tool retrieval and agent invocation performance, emphasizing ScaleMCP's effectiveness in scalable, dynamic tool selection and invocation.

  • 5 authors
·
May 9

DreamScene4D: Dynamic Multi-Object Scene Generation from Monocular Videos

View-predictive generative models provide strong priors for lifting object-centric images and videos into 3D and 4D through rendering and score distillation objectives. A question then remains: what about lifting complete multi-object dynamic scenes? There are two challenges in this direction: First, rendering error gradients are often insufficient to recover fast object motion, and second, view predictive generative models work much better for objects than whole scenes, so, score distillation objectives cannot currently be applied at the scene level directly. We present DreamScene4D, the first approach to generate 3D dynamic scenes of multiple objects from monocular videos via 360-degree novel view synthesis. Our key insight is a "decompose-recompose" approach that factorizes the video scene into the background and object tracks, while also factorizing object motion into 3 components: object-centric deformation, object-to-world-frame transformation, and camera motion. Such decomposition permits rendering error gradients and object view-predictive models to recover object 3D completions and deformations while bounding box tracks guide the large object movements in the scene. We show extensive results on challenging DAVIS, Kubric, and self-captured videos with quantitative comparisons and a user preference study. Besides 4D scene generation, DreamScene4D obtains accurate 2D persistent point track by projecting the inferred 3D trajectories to 2D. We will release our code and hope our work will stimulate more research on fine-grained 4D understanding from videos.

  • 3 authors
·
May 3, 2024

You Need Multiple Exiting: Dynamic Early Exiting for Accelerating Unified Vision Language Model

Large-scale Transformer models bring significant improvements for various downstream vision language tasks with a unified architecture. The performance improvements come with increasing model size, resulting in slow inference speed and increased cost for severing. While some certain predictions benefit from the full complexity of the large-scale model, not all of inputs need the same amount of computation to conduct, potentially leading to computation resource waste. To handle this challenge, early exiting is proposed to adaptively allocate computational power in term of input complexity to improve inference efficiency. The existing early exiting strategies usually adopt output confidence based on intermediate layers as a proxy of input complexity to incur the decision of skipping following layers. However, such strategies cannot apply to encoder in the widely-used unified architecture with both encoder and decoder due to difficulty of output confidence estimation in the encoder. It is suboptimal in term of saving computation power to ignore the early exiting in encoder component. To handle this challenge, we propose a novel early exiting strategy for unified visual language models, which allows dynamically skip the layers in encoder and decoder simultaneously in term of input layer-wise similarities with multiple times of early exiting, namely MuE. By decomposing the image and text modalities in the encoder, MuE is flexible and can skip different layers in term of modalities, advancing the inference efficiency while minimizing performance drop. Experiments on the SNLI-VE and MS COCO datasets show that the proposed approach MuE can reduce expected inference time by up to 50\% and 40\% while maintaining 99\% and 96\% performance respectively.

  • 9 authors
·
Nov 20, 2022

Twin-Merging: Dynamic Integration of Modular Expertise in Model Merging

In the era of large language models, model merging is a promising way to combine multiple task-specific models into a single multitask model without extra training. However, two challenges remain: (a) interference between different models and (b) heterogeneous data during testing. Traditional model merging methods often show significant performance gaps compared to fine-tuned models due to these issues. Additionally, a one-size-fits-all model lacks flexibility for diverse test data, leading to performance degradation. We show that both shared and exclusive task-specific knowledge are crucial for merging performance, but directly merging exclusive knowledge hinders overall performance. In view of this, we propose Twin-Merging, a method that encompasses two principal stages: (1) modularizing knowledge into shared and exclusive components, with compression to reduce redundancy and enhance efficiency; (2) dynamically merging shared and task-specific knowledge based on the input. This approach narrows the performance gap between merged and fine-tuned models and improves adaptability to heterogeneous data. Extensive experiments on 12 datasets for both discriminative and generative tasks demonstrate the effectiveness of our method, showing an average improvement of 28.34% in absolute normalized score for discriminative tasks and even surpassing the fine-tuned upper bound on the generative tasks. (Our implementation is available in https://github.com/LZY-the-boys/Twin-Mergin.)

  • 6 authors
·
Jun 16, 2024

PersonalVideo: High ID-Fidelity Video Customization without Dynamic and Semantic Degradation

The current text-to-video (T2V) generation has made significant progress in synthesizing realistic general videos, but it is still under-explored in identity-specific human video generation with customized ID images. The key challenge lies in maintaining high ID fidelity consistently while preserving the original motion dynamic and semantic following after the identity injection. Current video identity customization methods mainly rely on reconstructing given identity images on text-to-image models, which have a divergent distribution with the T2V model. This process introduces a tuning-inference gap, leading to dynamic and semantic degradation. To tackle this problem, we propose a novel framework, dubbed PersonalVideo, that applies direct supervision on videos synthesized by the T2V model to bridge the gap. Specifically, we introduce a learnable Isolated Identity Adapter to customize the specific identity non-intrusively, which does not comprise the original T2V model's abilities (e.g., motion dynamic and semantic following). With the non-reconstructive identity loss, we further employ simulated prompt augmentation to reduce overfitting by supervising generated results in more semantic scenarios, gaining good robustness even with only a single reference image available. Extensive experiments demonstrate our method's superiority in delivering high identity faithfulness while preserving the inherent video generation qualities of the original T2V model, outshining prior approaches. Notably, our PersonalVideo seamlessly integrates with pre-trained SD components, such as ControlNet and style LoRA, requiring no extra tuning overhead.

  • 9 authors
·
Nov 25, 2024

GLAD: Content-aware Dynamic Graphs For Log Anomaly Detection

Logs play a crucial role in system monitoring and debugging by recording valuable system information, including events and states. Although various methods have been proposed to detect anomalies in log sequences, they often overlook the significance of considering relations among system components, such as services and users, which can be identified from log contents. Understanding these relations is vital for detecting anomalies and their underlying causes. To address this issue, we introduce GLAD, a Graph-based Log Anomaly Detection framework designed to detect relational anomalies in system logs. GLAD incorporates log semantics, relational patterns, and sequential patterns into a unified framework for anomaly detection. Specifically, GLAD first introduces a field extraction module that utilizes prompt-based few-shot learning to identify essential fields from log contents. Then GLAD constructs dynamic log graphs for sliding windows by interconnecting extracted fields and log events parsed from the log parser. These graphs represent events and fields as nodes and their relations as edges. Subsequently, GLAD utilizes a temporal-attentive graph edge anomaly detection model for identifying anomalous relations in these dynamic log graphs. This model employs a Graph Neural Network (GNN)-based encoder enhanced with transformers to capture content, structural and temporal features. We evaluate our proposed method on three datasets, and the results demonstrate the effectiveness of GLAD in detecting anomalies indicated by varying relational patterns.

  • 9 authors
·
Sep 12, 2023

Can LLMs Beat Humans in Debating? A Dynamic Multi-agent Framework for Competitive Debate

Competitive debate is a complex task of computational argumentation. Large Language Models (LLMs) suffer from hallucinations and lack competitiveness in this field. To address these challenges, we introduce Agent for Debate (Agent4Debate), a dynamic multi-agent framework based on LLMs designed to enhance their capabilities in competitive debate. Drawing inspiration from human behavior in debate preparation and execution, Agent4Debate employs a collaborative architecture where four specialized agents, involving Searcher, Analyzer, Writer, and Reviewer, dynamically interact and cooperate. These agents work throughout the debate process, covering multiple stages from initial research and argument formulation to rebuttal and summary. To comprehensively evaluate framework performance, we construct the Competitive Debate Arena, comprising 66 carefully selected Chinese debate motions. We recruit ten experienced human debaters and collect records of 200 debates involving Agent4Debate, baseline models, and humans. The evaluation employs the Debatrix automatic scoring system and professional human reviewers based on the established Debatrix-Elo and Human-Elo ranking. Experimental results indicate that the state-of-the-art Agent4Debate exhibits capabilities comparable to those of humans. Furthermore, ablation studies demonstrate the effectiveness of each component in the agent structure.

  • 6 authors
·
Aug 8, 2024

Multiphysics Continuous Shape Optimization of the TAP Reactor Components

The Transatomic Power (TAP) reactor has an unusual design for a molten salt reactor technology, building upon the foundation laid by the Molten Salt Reactor Experiment (MSRE). This design introduces three key modifications to enhance efficiency and compactness: a revised fuel salt composition, an alternative moderator material, and moderator pins surrounded by the molten salt fuel. Unlike traditional solid-fueled reactors that rely on excess positive reactivity at the beginning of life, the TAP concept employs a dynamic approach. The core's design, featuring a cylindrical geometry with square assemblies of moderator rods surrounded by flowing fuel salt, provides flexibility in adjusting the moderator-to-fuel ratio during operation - using movable moderator rods - further adding criticality control capability in addition to the control rods system. Shape optimization of the core can play a crucial role in enhancing performance and efficiency. By applying multiphysics continuous shape optimization techniques to key components, such as the unit cells of the TAP reactor or its moderator assemblies, we can fine-tune the reactor's geometry to achieve optimal performance in key physics like neutronics and thermal hydraulics. We explore this aspect using the optimization module in the Multiphysics Object Oriented Simulation Environment (MOOSE) framework which allows for multiphysics continuous shape optimization. The results reported here illustrate the benefits of applying continuous shape optimization in the design of nuclear reactor components and can help in extending the TAP reactor's performance.

  • 3 authors
·
Feb 2

Automated Composition of Agents: A Knapsack Approach for Agentic Component Selection

Designing effective agentic systems requires the seamless composition and integration of agents, tools, and models within dynamic and uncertain environments. Most existing methods rely on static, semantic retrieval approaches for tool or agent discovery. However, effective reuse and composition of existing components remain challenging due to incomplete capability descriptions and the limitations of retrieval methods. Component selection suffers because the decisions are not based on capability, cost, and real-time utility. To address these challenges, we introduce a structured, automated framework for agentic system composition that is inspired by the knapsack problem. Our framework enables a composer agent to systematically identify, select, and assemble an optimal set of agentic components by jointly considering performance, budget constraints, and compatibility. By dynamically testing candidate components and modeling their utility in real-time, our approach streamlines the assembly of agentic systems and facilitates scalable reuse of resources. Empirical evaluation with Claude 3.5 Sonnet across five benchmarking datasets shows that our online-knapsack-based composer consistently lies on the Pareto frontier, achieving higher success rates at significantly lower component costs compared to our baselines. In the single-agent setup, the online knapsack composer shows a success rate improvement of up to 31.6% in comparison to the retrieval baselines. In multi-agent systems, the online knapsack composer increases success rate from 37% to 87% when agents are selected from an agent inventory of 100+ agents. The substantial performance gap confirms the robust adaptability of our method across diverse domains and budget constraints.

  • 8 authors
·
Oct 18 2

Adaptive Rank, Reduced Forgetting: Knowledge Retention in Continual Learning Vision-Language Models with Dynamic Rank-Selective LoRA

We investigate whether the pre-trained knowledge of vision-language models (VLMs), such as CLIP, can be retained or even enhanced during continual learning (CL) while absorbing knowledge from a data stream. Existing methods often rely on additional reference data, isolated components for distribution or domain predictions, leading to high training costs, increased inference complexity, and limited improvement potential for pre-trained models. To address these challenges, we first comprehensively analyze the effects of parameter update locations and ranks on downstream adaptation and knowledge retention. Based on these insights, we propose Dynamic Rank-Selective Low Rank Adaptation (LoRA), a universal and efficient CL approach that adaptively assigns ranks to LoRA modules based on their relevance to the current data. Unlike prior methods, our approach continually enhances the pre-trained VLM by retaining both the pre-trained knowledge and the knowledge acquired during CL. Our approach eliminates the need for explicit domain or distribution prediction and additional reference data, enabling seamless integration of new tasks while preserving pre-trained capabilities. It also maintains the original architecture and deployment pipeline of the pre-trained model without incurring any additional inference overhead. Extensive experiments and analyses demonstrate that our method outperforms state-of-the-art approaches in continually absorbing knowledge of downstream tasks while retaining pre-trained knowledge.

  • 6 authors
·
Dec 1, 2024

UR$^2$: Unify RAG and Reasoning through Reinforcement Learning

Large Language Models (LLMs) have shown remarkable capabilities through two complementary paradigms: Retrieval-Augmented Generation (RAG), which enhances knowledge grounding, and Reinforcement Learning from Verifiable Rewards (RLVR), which optimizes complex reasoning abilities. However, these two capabilities are often developed in isolation, and existing efforts to unify them remain narrow in scope-typically limited to open-domain QA with fixed retrieval settings and task-specific assumptions. This lack of integration constrains generalization and limits the applicability of RAG-RL methods to broader domains. To bridge this gap, we propose UR2 (Unified RAG and Reasoning), a general framework that unifies retrieval and reasoning through reinforcement learning. UR2 introduces two key contributions: a difficulty-aware curriculum training that selectively invokes retrieval only for challenging problems, and a hybrid knowledge access strategy combining domain-specific offline corpora with LLM-generated summaries. These components are designed to enable dynamic coordination between retrieval and reasoning, improving adaptability across a diverse range of tasks. Experiments across open-domain QA, MMLU-Pro, medical, and mathematical reasoning tasks demonstrate that UR2 (built on Qwen2.5-3/7B and LLaMA-3.1-8B) significantly outperforms existing RAG and RL methods, achieving comparable performance to GPT-4o-mini and GPT-4.1-mini on several benchmarks. We have released all code, models, and data at https://github.com/Tsinghua-dhy/UR2.

  • 6 authors
·
Aug 8

Agentic Entropy-Balanced Policy Optimization

Recently, Agentic Reinforcement Learning (Agentic RL) has made significant progress in incentivizing the multi-turn, long-horizon tool-use capabilities of web agents. While mainstream agentic RL algorithms autonomously explore high-uncertainty tool-call steps under the guidance of entropy, excessive reliance on entropy signals can impose further constraints, leading to the training collapse. In this paper, we delve into the challenges caused by entropy and propose the Agentic Entropy-Balanced Policy Optimization (AEPO), an agentic RL algorithm designed to balance entropy in both the rollout and policy update phases. AEPO comprises two core components: (1) a dynamic entropy-balanced rollout mechanism that adaptively allocate global and branch sampling budget through entropy pre-monitoring, while imposing a branch penalty on consecutive high-entropy tool-call steps to prevent over-branching issues; and (2) Entropy-Balanced Policy Optimization that inserts a stop-gradient operation into the high-entropy clipping term to preserve and properly rescale gradients on high-entropy tokens, while incorporating entropy-aware advantage estimation to prioritize learning on high-uncertainty tokens. Results across 14 challenging datasets show that AEPO consistently outperforms 7 mainstream RL algorithms. With just 1K RL samples, Qwen3-14B with AEPO achieves impressive results: 47.6% on GAIA, 11.2% on Humanity's Last Exam, and 43.0% on WebWalker for Pass@1; 65.0% on GAIA, 26.0% on Humanity's Last Exam, and 70.0% on WebWalker for Pass@5. Further analysis reveals that AEPO improves rollout sampling diversity while maintaining stable policy entropy, facilitating scalable web agent training.

Unified Conversational Recommendation Policy Learning via Graph-based Reinforcement Learning

Conversational recommender systems (CRS) enable the traditional recommender systems to explicitly acquire user preferences towards items and attributes through interactive conversations. Reinforcement learning (RL) is widely adopted to learn conversational recommendation policies to decide what attributes to ask, which items to recommend, and when to ask or recommend, at each conversation turn. However, existing methods mainly target at solving one or two of these three decision-making problems in CRS with separated conversation and recommendation components, which restrict the scalability and generality of CRS and fall short of preserving a stable training procedure. In the light of these challenges, we propose to formulate these three decision-making problems in CRS as a unified policy learning task. In order to systematically integrate conversation and recommendation components, we develop a dynamic weighted graph based RL method to learn a policy to select the action at each conversation turn, either asking an attribute or recommending items. Further, to deal with the sample efficiency issue, we propose two action selection strategies for reducing the candidate action space according to the preference and entropy information. Experimental results on two benchmark CRS datasets and a real-world E-Commerce application show that the proposed method not only significantly outperforms state-of-the-art methods but also enhances the scalability and stability of CRS.

  • 5 authors
·
May 20, 2021

A Hierarchical Framework for Humanoid Locomotion with Supernumerary Limbs

The integration of Supernumerary Limbs (SLs) on humanoid robots poses a significant stability challenge due to the dynamic perturbations they introduce. This thesis addresses this issue by designing a novel hierarchical control architecture to improve humanoid locomotion stability with SLs. The core of this framework is a decoupled strategy that combines learning-based locomotion with model-based balancing. The low-level component consists of a walking gait for a Unitree H1 humanoid through imitation learning and curriculum learning. The high-level component actively utilizes the SLs for dynamic balancing. The effectiveness of the system is evaluated in a physics-based simulation under three conditions: baseline gait for an unladen humanoid (baseline walking), walking with a static SL payload (static payload), and walking with the active dynamic balancing controller (dynamic balancing). Our evaluation shows that the dynamic balancing controller improves stability. Compared to the static payload condition, the balancing strategy yields a gait pattern closer to the baseline and decreases the Dynamic Time Warping (DTW) distance of the CoM trajectory by 47\%. The balancing controller also improves the re-stabilization within gait cycles and achieves a more coordinated anti-phase pattern of Ground Reaction Forces (GRF). The results demonstrate that a decoupled, hierarchical design can effectively mitigate the internal dynamic disturbances arising from the mass and movement of the SLs, enabling stable locomotion for humanoids equipped with functional limbs. Code and videos are available here: https://github.com/heyzbw/HuSLs.

ITA-MDT: Image-Timestep-Adaptive Masked Diffusion Transformer Framework for Image-Based Virtual Try-On

This paper introduces ITA-MDT, the Image-Timestep-Adaptive Masked Diffusion Transformer Framework for Image-Based Virtual Try-On (IVTON), designed to overcome the limitations of previous approaches by leveraging the Masked Diffusion Transformer (MDT) for improved handling of both global garment context and fine-grained details. The IVTON task involves seamlessly superimposing a garment from one image onto a person in another, creating a realistic depiction of the person wearing the specified garment. Unlike conventional diffusion-based virtual try-on models that depend on large pre-trained U-Net architectures, ITA-MDT leverages a lightweight, scalable transformer-based denoising diffusion model with a mask latent modeling scheme, achieving competitive results while reducing computational overhead. A key component of ITA-MDT is the Image-Timestep Adaptive Feature Aggregator (ITAFA), a dynamic feature aggregator that combines all of the features from the image encoder into a unified feature of the same size, guided by diffusion timestep and garment image complexity. This enables adaptive weighting of features, allowing the model to emphasize either global information or fine-grained details based on the requirements of the denoising stage. Additionally, the Salient Region Extractor (SRE) module is presented to identify complex region of the garment to provide high-resolution local information to the denoising model as an additional condition alongside the global information of the full garment image. This targeted conditioning strategy enhances detail preservation of fine details in highly salient garment regions, optimizing computational resources by avoiding unnecessarily processing entire garment image. Comparative evaluations confirms that ITA-MDT improves efficiency while maintaining strong performance, reaching state-of-the-art results in several metrics.

  • 6 authors
·
Mar 26

One to rule them all: natural language to bind communication, perception and action

In recent years, research in the area of human-robot interaction has focused on developing robots capable of understanding complex human instructions and performing tasks in dynamic and diverse environments. These systems have a wide range of applications, from personal assistance to industrial robotics, emphasizing the importance of robots interacting flexibly, naturally and safely with humans. This paper presents an advanced architecture for robotic action planning that integrates communication, perception, and planning with Large Language Models (LLMs). Our system is designed to translate commands expressed in natural language into executable robot actions, incorporating environmental information and dynamically updating plans based on real-time feedback. The Planner Module is the core of the system where LLMs embedded in a modified ReAct framework are employed to interpret and carry out user commands. By leveraging their extensive pre-trained knowledge, LLMs can effectively process user requests without the need to introduce new knowledge on the changing environment. The modified ReAct framework further enhances the execution space by providing real-time environmental perception and the outcomes of physical actions. By combining robust and dynamic semantic map representations as graphs with control components and failure explanations, this architecture enhances a robot adaptability, task execution, and seamless collaboration with human users in shared and dynamic environments. Through the integration of continuous feedback loops with the environment the system can dynamically adjusts the plan to accommodate unexpected changes, optimizing the robot ability to perform tasks. Using a dataset of previous experience is possible to provide detailed feedback about the failure. Updating the LLMs context of the next iteration with suggestion on how to overcame the issue.

  • 3 authors
·
Nov 22, 2024 2

Confronting Reward Model Overoptimization with Constrained RLHF

Large language models are typically aligned with human preferences by optimizing reward models (RMs) fitted to human feedback. However, human preferences are multi-faceted, and it is increasingly common to derive reward from a composition of simpler reward models which each capture a different aspect of language quality. This itself presents a challenge, as it is difficult to appropriately weight these component RMs when combining them. Compounding this difficulty, because any RM is only a proxy for human evaluation, this process is vulnerable to overoptimization, wherein past a certain point, accumulating higher reward is associated with worse human ratings. In this paper, we perform, to our knowledge, the first study on overoptimization in composite RMs, showing that correlation between component RMs has a significant effect on the locations of these points. We then introduce an approach to solve this issue using constrained reinforcement learning as a means of preventing the agent from exceeding each RM's threshold of usefulness. Our method addresses the problem of weighting component RMs by learning dynamic weights, naturally expressed by Lagrange multipliers. As a result, each RM stays within the range at which it is an effective proxy, improving evaluation performance. Finally, we introduce an adaptive method using gradient-free optimization to identify and optimize towards these points during a single run.

  • 7 authors
·
Oct 6, 2023

Inverse-LLaVA: Eliminating Alignment Pre-training Through Text-to-Vision Mapping

Traditional multimodal learning approaches require expensive alignment pre-training to bridge vision and language modalities, typically projecting visual features into discrete text token spaces. We challenge both fundamental assumptions underlying this paradigm by proposing Inverse-LLaVA, a novel approach that eliminates alignment pre-training entirely while inverting the conventional mapping direction. Rather than projecting visual features to text space, our method maps text embeddings into continuous visual representation space and performs fusion within transformer intermediate layers. Through selective additive components in attention mechanisms, we enable dynamic integration of visual and textual representations without requiring massive image-text alignment datasets. Comprehensive experiments across nine multimodal benchmarks demonstrate nuanced performance trade-offs: Inverse-LLaVA achieves notable improvements on reasoning-intensive and cognitive tasks (MM-VET: +0.2%, VizWiz: +1.8%, ScienceQA: +0.2%, cognitive reasoning: +27.2%), while showing expected decreases in perception tasks requiring memorized visual-text associations (celebrity recognition: -49.5%, OCR: -21.3%). These results provide the first empirical evidence that alignment pre-training is not necessary for effective multimodal learning, particularly for complex reasoning tasks. Our work establishes the feasibility of a new paradigm that reduces computational requirements by 45%, challenges conventional wisdom about modality fusion, and opens new research directions for efficient multimodal architectures that preserve modality-specific characteristics. Our project website with code and additional resources is available at https://inverse-llava.github.io.

  • 2 authors
·
Aug 17 2

AmoebaLLM: Constructing Any-Shape Large Language Models for Efficient and Instant Deployment

Motivated by the transformative capabilities of large language models (LLMs) across various natural language tasks, there has been a growing demand to deploy these models effectively across diverse real-world applications and platforms. However, the challenge of efficiently deploying LLMs has become increasingly pronounced due to the varying application-specific performance requirements and the rapid evolution of computational platforms, which feature diverse resource constraints and deployment flows. These varying requirements necessitate LLMs that can adapt their structures (depth and width) for optimal efficiency across different platforms and application specifications. To address this critical gap, we propose AmoebaLLM, a novel framework designed to enable the instant derivation of LLM subnets of arbitrary shapes, which achieve the accuracy-efficiency frontier and can be extracted immediately after a one-time fine-tuning. In this way, AmoebaLLM significantly facilitates rapid deployment tailored to various platforms and applications. Specifically, AmoebaLLM integrates three innovative components: (1) a knowledge-preserving subnet selection strategy that features a dynamic-programming approach for depth shrinking and an importance-driven method for width shrinking; (2) a shape-aware mixture of LoRAs to mitigate gradient conflicts among subnets during fine-tuning; and (3) an in-place distillation scheme with loss-magnitude balancing as the fine-tuning objective. Extensive experiments validate that AmoebaLLM not only sets new standards in LLM adaptability but also successfully delivers subnets that achieve state-of-the-art trade-offs between accuracy and efficiency.

  • 9 authors
·
Nov 15, 2024

LQ-LoRA: Low-rank Plus Quantized Matrix Decomposition for Efficient Language Model Finetuning

We propose a simple approach for memory-efficient adaptation of pretrained language models. Our approach uses an iterative algorithm to decompose each pretrained matrix into a high-precision low-rank component and a memory-efficient quantized component. During finetuning, the quantized component remains fixed and only the low-rank component is updated. We present an integer linear programming formulation of the quantization component which enables dynamic configuration of quantization parameters (e.g., bit-width, block size) for each matrix given an overall target memory budget. We further explore a data-aware version of the algorithm which uses an approximation of the Fisher information matrix to weight the reconstruction objective during matrix decomposition. Experiments on adapting RoBERTa and LLaMA-2 (7B and 70B) demonstrate that our low-rank plus quantized matrix decomposition approach (LQ-LoRA) outperforms strong QLoRA and GPTQ-LoRA baselines and moreover enables more aggressive quantization. For example, on the OpenAssistant benchmark LQ-LoRA is able to learn a 2.5-bit LLaMA-2 model that is competitive with a model finetuned with 4-bit QLoRA. When finetuned on a language modeling calibration dataset, LQ-LoRA can also be used for model compression; in this setting our 2.75-bit LLaMA-2-70B model (which has 2.85 bits on average when including the low-rank components and requires 27GB of GPU memory) is competitive with the original model in full precision.

  • 4 authors
·
Nov 20, 2023

4DLangVGGT: 4D Language-Visual Geometry Grounded Transformer

Constructing 4D language fields is crucial for embodied AI, augmented/virtual reality, and 4D scene understanding, as they provide enriched semantic representations of dynamic environments and enable open-vocabulary querying in complex scenarios. However, existing approaches to 4D semantic field construction primarily rely on scene-specific Gaussian splatting, which requires per-scene optimization, exhibits limited generalization, and is difficult to scale to real-world applications. To address these limitations, we propose 4DLangVGGT, the first Transformer-based feed-forward unified framework for 4D language grounding, that jointly integrates geometric perception and language alignment within a single architecture. 4DLangVGGT has two key components: the 4D Visual Geometry Transformer, StreamVGGT, which captures spatio-temporal geometric representations of dynamic scenes; and the Semantic Bridging Decoder (SBD), which projects geometry-aware features into a language-aligned semantic space, thereby enhancing semantic interpretability while preserving structural fidelity. Unlike prior methods that depend on costly per-scene optimization, 4DLangVGGT can be jointly trained across multiple dynamic scenes and directly applied during inference, achieving both deployment efficiency and strong generalization. This design significantly improves the practicality of large-scale deployment and establishes a new paradigm for open-vocabulary 4D scene understanding. Experiments on HyperNeRF and Neu3D datasets demonstrate that our approach not only generalizes effectively but also achieves state-of-the-art performance, achieving up to 2% gains under per-scene training and 1% improvements under multi-scene training. Our code released in https://github.com/hustvl/4DLangVGGT

Beyond Pixels: Introducing Geometric-Semantic World Priors for Video-based Embodied Models via Spatio-temporal Alignment

Achieving human-like reasoning in deep learning models for complex tasks in unknown environments remains a critical challenge in embodied intelligence. While advanced vision-language models (VLMs) excel in static scene understanding, their limitations in spatio-temporal reasoning and adaptation to dynamic, open-set tasks like task-oriented navigation and embodied question answering (EQA) persist due to inadequate modeling of fine-grained spatio-temporal cues and physical world comprehension. To address this, we propose VEME, a novel cross-modal alignment method that enhances generalization in unseen scenes by learning an ego-centric, experience-centered world model. Our framework integrates three key components: (1) a cross-modal alignment framework bridging objects, spatial representations, and visual semantics with spatio-temporal cues to enhance VLM in-context learning; (2) a dynamic, implicit cognitive map activated by world embedding to enable task-relevant geometric-semantic memory recall; and (3) an instruction-based navigation and reasoning framework leveraging embodied priors for long-term planning and efficient exploration. By embedding geometry-aware spatio-temporal episodic experiences, our method significantly improves reasoning and planning in dynamic environments. Experimental results on VSI-Bench and VLN-CE demonstrate 1%-3% accuracy and exploration efficiency improvement compared to traditional approaches.

  • 6 authors
·
Aug 29

LayoutPrompter: Awaken the Design Ability of Large Language Models

Conditional graphic layout generation, which automatically maps user constraints to high-quality layouts, has attracted widespread attention today. Although recent works have achieved promising performance, the lack of versatility and data efficiency hinders their practical applications. In this work, we propose LayoutPrompter, which leverages large language models (LLMs) to address the above problems through in-context learning. LayoutPrompter is made up of three key components, namely input-output serialization, dynamic exemplar selection and layout ranking. Specifically, the input-output serialization component meticulously designs the input and output formats for each layout generation task. Dynamic exemplar selection is responsible for selecting the most helpful prompting exemplars for a given input. And a layout ranker is used to pick the highest quality layout from multiple outputs of LLMs. We conduct experiments on all existing layout generation tasks using four public datasets. Despite the simplicity of our approach, experimental results show that LayoutPrompter can compete with or even outperform state-of-the-art approaches on these tasks without any model training or fine-tuning. This demonstrates the effectiveness of this versatile and training-free approach. In addition, the ablation studies show that LayoutPrompter is significantly superior to the training-based baseline in a low-data regime, further indicating the data efficiency of LayoutPrompter. Our project is available at https://github.com/microsoft/LayoutGeneration/tree/main/LayoutPrompter.

  • 6 authors
·
Nov 11, 2023

Fluid Language Model Benchmarking

Language model (LM) benchmarking faces several challenges: comprehensive evaluations are costly, benchmarks often fail to measure the intended capabilities, and evaluation quality can degrade due to labeling errors and benchmark saturation. Although various strategies have been proposed to mitigate these issues, they tend to address individual aspects in isolation, neglecting broader questions about overall evaluation quality. Here, we introduce Fluid Benchmarking, a new evaluation approach that advances LM benchmarking across multiple dimensions. Inspired by psychometrics, Fluid Benchmarking is based on the insight that the relative value of benchmark items depends on an LM's capability level, suggesting that evaluation should adapt to each LM. Methodologically, Fluid Benchmarking estimates an item response model based on existing LM evaluation results and uses the inferred quantities to select evaluation items dynamically, similar to computerized adaptive testing in education. In our experiments, we compare Fluid Benchmarking against the common practice of random item sampling as well as more sophisticated baselines, including alternative methods grounded in item response theory. We examine four dimensions -- efficiency, validity, variance, and saturation -- and find that Fluid Benchmarking achieves superior performance in all of them (e.g., higher validity and less variance on MMLU with fifty times fewer items). Our analysis shows that the two components of Fluid Benchmarking have distinct effects: item response theory, used to map performance into a latent ability space, increases validity, while dynamic item selection reduces variance. Overall, our results suggest that LM benchmarking can be substantially improved by moving beyond static evaluation.

  • 10 authors
·
Sep 14

NeuS2: Fast Learning of Neural Implicit Surfaces for Multi-view Reconstruction

Recent methods for neural surface representation and rendering, for example NeuS, have demonstrated the remarkably high-quality reconstruction of static scenes. However, the training of NeuS takes an extremely long time (8 hours), which makes it almost impossible to apply them to dynamic scenes with thousands of frames. We propose a fast neural surface reconstruction approach, called NeuS2, which achieves two orders of magnitude improvement in terms of acceleration without compromising reconstruction quality. To accelerate the training process, we parameterize a neural surface representation by multi-resolution hash encodings and present a novel lightweight calculation of second-order derivatives tailored to our networks to leverage CUDA parallelism, achieving a factor two speed up. To further stabilize and expedite training, a progressive learning strategy is proposed to optimize multi-resolution hash encodings from coarse to fine. We extend our method for fast training of dynamic scenes, with a proposed incremental training strategy and a novel global transformation prediction component, which allow our method to handle challenging long sequences with large movements and deformations. Our experiments on various datasets demonstrate that NeuS2 significantly outperforms the state-of-the-arts in both surface reconstruction accuracy and training speed for both static and dynamic scenes. The code is available at our website: https://vcai.mpi-inf.mpg.de/projects/NeuS2/ .

  • 6 authors
·
Dec 10, 2022

STAR: Spatial-Temporal Augmentation with Text-to-Video Models for Real-World Video Super-Resolution

Image diffusion models have been adapted for real-world video super-resolution to tackle over-smoothing issues in GAN-based methods. However, these models struggle to maintain temporal consistency, as they are trained on static images, limiting their ability to capture temporal dynamics effectively. Integrating text-to-video (T2V) models into video super-resolution for improved temporal modeling is straightforward. However, two key challenges remain: artifacts introduced by complex degradations in real-world scenarios, and compromised fidelity due to the strong generative capacity of powerful T2V models (e.g., CogVideoX-5B). To enhance the spatio-temporal quality of restored videos, we introduce~\name (Spatial-Temporal Augmentation with T2V models for Real-world video super-resolution), a novel approach that leverages T2V models for real-world video super-resolution, achieving realistic spatial details and robust temporal consistency. Specifically, we introduce a Local Information Enhancement Module (LIEM) before the global attention block to enrich local details and mitigate degradation artifacts. Moreover, we propose a Dynamic Frequency (DF) Loss to reinforce fidelity, guiding the model to focus on different frequency components across diffusion steps. Extensive experiments demonstrate~\name~outperforms state-of-the-art methods on both synthetic and real-world datasets.