new

Get trending papers in your email inbox!

Subscribe

Daily Papers

byAK and the research community

Dec 17

Live-SWE-agent: Can Software Engineering Agents Self-Evolve on the Fly?

Large Language Models (LLMs) are reshaping almost all industries, including software engineering. In recent years, a number of LLM agents have been proposed to solve real-world software problems. Such software agents are typically equipped with a suite of coding tools and can autonomously decide the next actions to form complete trajectories to solve end-to-end software tasks. While promising, they typically require dedicated design and may still be suboptimal, since it can be extremely challenging and costly to exhaust the entire agent scaffold design space. Recognizing that software agents are inherently software themselves that can be further refined/modified, researchers have proposed a number of self-improving software agents recently, including the Darwin-Gödel Machine (DGM). Meanwhile, such self-improving agents require costly offline training on specific benchmarks and may not generalize well across different LLMs or benchmarks. In this paper, we propose Live-SWE-agent, the first live software agent that can autonomously and continuously evolve itself on-the-fly during runtime when solving real-world software problems. More specifically, Live-SWE-agent starts with the most basic agent scaffold with only access to bash tools (e.g., mini-SWE-agent), and autonomously evolves its own scaffold implementation while solving real-world software problems. Our evaluation on the widely studied SWE-bench Verified benchmark shows that Live-SWE-agent can achieve an impressive solve rate of 75.4% without test-time scaling, outperforming all existing open-source software agents and approaching the performance of the best proprietary solution. Moreover, Live-SWE-agent outperforms state-of-the-art manually crafted software agents on the recent SWE-Bench Pro benchmark, achieving the best-known solve rate of 45.8%.

  • 5 authors
·
Nov 17 2

SWEnergy: An Empirical Study on Energy Efficiency in Agentic Issue Resolution Frameworks with SLMs

Context. LLM-based autonomous agents in software engineering rely on large, proprietary models, limiting local deployment. This has spurred interest in Small Language Models (SLMs), but their practical effectiveness and efficiency within complex agentic frameworks for automated issue resolution remain poorly understood. Goal. We investigate the performance, energy efficiency, and resource consumption of four leading agentic issue resolution frameworks when deliberately constrained to using SLMs. We aim to assess the viability of these systems for this task in resource-limited settings and characterize the resulting trade-offs. Method. We conduct a controlled evaluation of four leading agentic frameworks (SWE-Agent, OpenHands, Mini SWE Agent, AutoCodeRover) using two SLMs (Gemma-3 4B, Qwen-3 1.7B) on the SWE-bench Verified Mini benchmark. On fixed hardware, we measure energy, duration, token usage, and memory over 150 runs per configuration. Results. We find that framework architecture is the primary driver of energy consumption. The most energy-intensive framework, AutoCodeRover (Gemma), consumed 9.4x more energy on average than the least energy-intensive, OpenHands (Gemma). However, this energy is largely wasted. Task resolution rates were near-zero, demonstrating that current frameworks, when paired with SLMs, consume significant energy on unproductive reasoning loops. The SLM's limited reasoning was the bottleneck for success, but the framework's design was the bottleneck for efficiency. Conclusions. Current agentic frameworks, designed for powerful LLMs, fail to operate efficiently with SLMs. We find that framework architecture is the primary driver of energy consumption, but this energy is largely wasted due to the SLMs' limited reasoning. Viable low-energy solutions require shifting from passive orchestration to architectures that actively manage SLM weaknesses.

  • 3 authors
·
Dec 10

Huxley-Gödel Machine: Human-Level Coding Agent Development by an Approximation of the Optimal Self-Improving Machine

Recent studies operationalize self-improvement through coding agents that edit their own codebases. They grow a tree of self-modifications through expansion strategies that favor higher software engineering benchmark performance, assuming that this implies more promising subsequent self-modifications. However, we identify a mismatch between the agent's self-improvement potential (metaproductivity) and its coding benchmark performance, namely the Metaproductivity-Performance Mismatch. Inspired by Huxley's concept of clade, we propose a metric (CMP) that aggregates the benchmark performances of the descendants of an agent as an indicator of its potential for self-improvement. We show that, in our self-improving coding agent development setting, access to the true CMP is sufficient to simulate how the G\"odel Machine would behave under certain assumptions. We introduce the Huxley-G\"odel Machine (HGM), which, by estimating CMP and using it as guidance, searches the tree of self-modifications. On SWE-bench Verified and Polyglot, HGM outperforms prior self-improving coding agent development methods while using less wall-clock time. Last but not least, HGM demonstrates strong transfer to other coding datasets and large language models. The agent optimized by HGM on SWE-bench Verified with GPT-5-mini and evaluated on SWE-bench Lite with GPT-5 achieves human-level performance, matching the best officially checked results of human-engineered coding agents. Our code is available at https://github.com/metauto-ai/HGM.

  • 8 authors
·
Oct 24