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README.md
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# Material Synthesis With SDXL
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## Model description
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`metalmap` - metallic texture
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Here are some examples of the 3D model in action (although you may want to use the base if you just want top-down textures)
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<Gallery />
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# Material Synthesis With SDXL
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NOTE: The Inference API uses the 3D model by default, so if you want to generate 2D textures you may want to clone to a space or run the model yourself.
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## Model description
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`metalmap` - metallic texture
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Here are some examples of the 3D model in action (although you may want to use the base if you just want top-down textures)
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<Gallery />
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