kannadaLettersClassification
/
env
/lib
/python3.12
/site-packages
/prompt_toolkit
/application
/application.py
| from __future__ import annotations | |
| import asyncio | |
| import contextvars | |
| import os | |
| import re | |
| import signal | |
| import sys | |
| import threading | |
| import time | |
| from asyncio import ( | |
| AbstractEventLoop, | |
| Future, | |
| Task, | |
| ensure_future, | |
| get_running_loop, | |
| sleep, | |
| ) | |
| from contextlib import ExitStack, contextmanager | |
| from subprocess import Popen | |
| from traceback import format_tb | |
| from typing import ( | |
| Any, | |
| Callable, | |
| Coroutine, | |
| Generator, | |
| Generic, | |
| Hashable, | |
| Iterable, | |
| Iterator, | |
| TypeVar, | |
| cast, | |
| overload, | |
| ) | |
| from prompt_toolkit.buffer import Buffer | |
| from prompt_toolkit.cache import SimpleCache | |
| from prompt_toolkit.clipboard import Clipboard, InMemoryClipboard | |
| from prompt_toolkit.cursor_shapes import AnyCursorShapeConfig, to_cursor_shape_config | |
| from prompt_toolkit.data_structures import Size | |
| from prompt_toolkit.enums import EditingMode | |
| from prompt_toolkit.eventloop import ( | |
| InputHook, | |
| get_traceback_from_context, | |
| new_eventloop_with_inputhook, | |
| run_in_executor_with_context, | |
| ) | |
| from prompt_toolkit.eventloop.utils import call_soon_threadsafe | |
| from prompt_toolkit.filters import Condition, Filter, FilterOrBool, to_filter | |
| from prompt_toolkit.formatted_text import AnyFormattedText | |
| from prompt_toolkit.input.base import Input | |
| from prompt_toolkit.input.typeahead import get_typeahead, store_typeahead | |
| from prompt_toolkit.key_binding.bindings.page_navigation import ( | |
| load_page_navigation_bindings, | |
| ) | |
| from prompt_toolkit.key_binding.defaults import load_key_bindings | |
| from prompt_toolkit.key_binding.emacs_state import EmacsState | |
| from prompt_toolkit.key_binding.key_bindings import ( | |
| Binding, | |
| ConditionalKeyBindings, | |
| GlobalOnlyKeyBindings, | |
| KeyBindings, | |
| KeyBindingsBase, | |
| KeysTuple, | |
| merge_key_bindings, | |
| ) | |
| from prompt_toolkit.key_binding.key_processor import KeyPressEvent, KeyProcessor | |
| from prompt_toolkit.key_binding.vi_state import ViState | |
| from prompt_toolkit.keys import Keys | |
| from prompt_toolkit.layout.containers import Container, Window | |
| from prompt_toolkit.layout.controls import BufferControl, UIControl | |
| from prompt_toolkit.layout.dummy import create_dummy_layout | |
| from prompt_toolkit.layout.layout import Layout, walk | |
| from prompt_toolkit.output import ColorDepth, Output | |
| from prompt_toolkit.renderer import Renderer, print_formatted_text | |
| from prompt_toolkit.search import SearchState | |
| from prompt_toolkit.styles import ( | |
| BaseStyle, | |
| DummyStyle, | |
| DummyStyleTransformation, | |
| DynamicStyle, | |
| StyleTransformation, | |
| default_pygments_style, | |
| default_ui_style, | |
| merge_styles, | |
| ) | |
| from prompt_toolkit.utils import Event, in_main_thread | |
| from .current import get_app_session, set_app | |
| from .run_in_terminal import in_terminal, run_in_terminal | |
| __all__ = [ | |
| "Application", | |
| ] | |
| E = KeyPressEvent | |
| _AppResult = TypeVar("_AppResult") | |
| ApplicationEventHandler = Callable[["Application[_AppResult]"], None] | |
| _SIGWINCH = getattr(signal, "SIGWINCH", None) | |
| _SIGTSTP = getattr(signal, "SIGTSTP", None) | |
| class Application(Generic[_AppResult]): | |
| """ | |
| The main Application class! | |
| This glues everything together. | |
| :param layout: A :class:`~prompt_toolkit.layout.Layout` instance. | |
| :param key_bindings: | |
| :class:`~prompt_toolkit.key_binding.KeyBindingsBase` instance for | |
| the key bindings. | |
| :param clipboard: :class:`~prompt_toolkit.clipboard.Clipboard` to use. | |
| :param full_screen: When True, run the application on the alternate screen buffer. | |
| :param color_depth: Any :class:`~.ColorDepth` value, a callable that | |
| returns a :class:`~.ColorDepth` or `None` for default. | |
| :param erase_when_done: (bool) Clear the application output when it finishes. | |
| :param reverse_vi_search_direction: Normally, in Vi mode, a '/' searches | |
| forward and a '?' searches backward. In Readline mode, this is usually | |
| reversed. | |
| :param min_redraw_interval: Number of seconds to wait between redraws. Use | |
| this for applications where `invalidate` is called a lot. This could cause | |
| a lot of terminal output, which some terminals are not able to process. | |
| `None` means that every `invalidate` will be scheduled right away | |
| (which is usually fine). | |
| When one `invalidate` is called, but a scheduled redraw of a previous | |
| `invalidate` call has not been executed yet, nothing will happen in any | |
| case. | |
| :param max_render_postpone_time: When there is high CPU (a lot of other | |
| scheduled calls), postpone the rendering max x seconds. '0' means: | |
| don't postpone. '.5' means: try to draw at least twice a second. | |
| :param refresh_interval: Automatically invalidate the UI every so many | |
| seconds. When `None` (the default), only invalidate when `invalidate` | |
| has been called. | |
| :param terminal_size_polling_interval: Poll the terminal size every so many | |
| seconds. Useful if the applications runs in a thread other then then | |
| main thread where SIGWINCH can't be handled, or on Windows. | |
| Filters: | |
| :param mouse_support: (:class:`~prompt_toolkit.filters.Filter` or | |
| boolean). When True, enable mouse support. | |
| :param paste_mode: :class:`~prompt_toolkit.filters.Filter` or boolean. | |
| :param editing_mode: :class:`~prompt_toolkit.enums.EditingMode`. | |
| :param enable_page_navigation_bindings: When `True`, enable the page | |
| navigation key bindings. These include both Emacs and Vi bindings like | |
| page-up, page-down and so on to scroll through pages. Mostly useful for | |
| creating an editor or other full screen applications. Probably, you | |
| don't want this for the implementation of a REPL. By default, this is | |
| enabled if `full_screen` is set. | |
| Callbacks (all of these should accept an | |
| :class:`~prompt_toolkit.application.Application` object as input.) | |
| :param on_reset: Called during reset. | |
| :param on_invalidate: Called when the UI has been invalidated. | |
| :param before_render: Called right before rendering. | |
| :param after_render: Called right after rendering. | |
| I/O: | |
| (Note that the preferred way to change the input/output is by creating an | |
| `AppSession` with the required input/output objects. If you need multiple | |
| applications running at the same time, you have to create a separate | |
| `AppSession` using a `with create_app_session():` block. | |
| :param input: :class:`~prompt_toolkit.input.Input` instance. | |
| :param output: :class:`~prompt_toolkit.output.Output` instance. (Probably | |
| Vt100_Output or Win32Output.) | |
| Usage: | |
| app = Application(...) | |
| app.run() | |
| # Or | |
| await app.run_async() | |
| """ | |
| def __init__( | |
| self, | |
| layout: Layout | None = None, | |
| style: BaseStyle | None = None, | |
| include_default_pygments_style: FilterOrBool = True, | |
| style_transformation: StyleTransformation | None = None, | |
| key_bindings: KeyBindingsBase | None = None, | |
| clipboard: Clipboard | None = None, | |
| full_screen: bool = False, | |
| color_depth: (ColorDepth | Callable[[], ColorDepth | None] | None) = None, | |
| mouse_support: FilterOrBool = False, | |
| enable_page_navigation_bindings: None | |
| | (FilterOrBool) = None, # Can be None, True or False. | |
| paste_mode: FilterOrBool = False, | |
| editing_mode: EditingMode = EditingMode.EMACS, | |
| erase_when_done: bool = False, | |
| reverse_vi_search_direction: FilterOrBool = False, | |
| min_redraw_interval: float | int | None = None, | |
| max_render_postpone_time: float | int | None = 0.01, | |
| refresh_interval: float | None = None, | |
| terminal_size_polling_interval: float | None = 0.5, | |
| cursor: AnyCursorShapeConfig = None, | |
| on_reset: ApplicationEventHandler[_AppResult] | None = None, | |
| on_invalidate: ApplicationEventHandler[_AppResult] | None = None, | |
| before_render: ApplicationEventHandler[_AppResult] | None = None, | |
| after_render: ApplicationEventHandler[_AppResult] | None = None, | |
| # I/O. | |
| input: Input | None = None, | |
| output: Output | None = None, | |
| ) -> None: | |
| # If `enable_page_navigation_bindings` is not specified, enable it in | |
| # case of full screen applications only. This can be overridden by the user. | |
| if enable_page_navigation_bindings is None: | |
| enable_page_navigation_bindings = Condition(lambda: self.full_screen) | |
| paste_mode = to_filter(paste_mode) | |
| mouse_support = to_filter(mouse_support) | |
| reverse_vi_search_direction = to_filter(reverse_vi_search_direction) | |
| enable_page_navigation_bindings = to_filter(enable_page_navigation_bindings) | |
| include_default_pygments_style = to_filter(include_default_pygments_style) | |
| if layout is None: | |
| layout = create_dummy_layout() | |
| if style_transformation is None: | |
| style_transformation = DummyStyleTransformation() | |
| self.style = style | |
| self.style_transformation = style_transformation | |
| # Key bindings. | |
| self.key_bindings = key_bindings | |
| self._default_bindings = load_key_bindings() | |
| self._page_navigation_bindings = load_page_navigation_bindings() | |
| self.layout = layout | |
| self.clipboard = clipboard or InMemoryClipboard() | |
| self.full_screen: bool = full_screen | |
| self._color_depth = color_depth | |
| self.mouse_support = mouse_support | |
| self.paste_mode = paste_mode | |
| self.editing_mode = editing_mode | |
| self.erase_when_done = erase_when_done | |
| self.reverse_vi_search_direction = reverse_vi_search_direction | |
| self.enable_page_navigation_bindings = enable_page_navigation_bindings | |
| self.min_redraw_interval = min_redraw_interval | |
| self.max_render_postpone_time = max_render_postpone_time | |
| self.refresh_interval = refresh_interval | |
| self.terminal_size_polling_interval = terminal_size_polling_interval | |
| self.cursor = to_cursor_shape_config(cursor) | |
| # Events. | |
| self.on_invalidate = Event(self, on_invalidate) | |
| self.on_reset = Event(self, on_reset) | |
| self.before_render = Event(self, before_render) | |
| self.after_render = Event(self, after_render) | |
| # I/O. | |
| session = get_app_session() | |
| self.output = output or session.output | |
| self.input = input or session.input | |
| # List of 'extra' functions to execute before a Application.run. | |
| self.pre_run_callables: list[Callable[[], None]] = [] | |
| self._is_running = False | |
| self.future: Future[_AppResult] | None = None | |
| self.loop: AbstractEventLoop | None = None | |
| self._loop_thread: threading.Thread | None = None | |
| self.context: contextvars.Context | None = None | |
| #: Quoted insert. This flag is set if we go into quoted insert mode. | |
| self.quoted_insert = False | |
| #: Vi state. (For Vi key bindings.) | |
| self.vi_state = ViState() | |
| self.emacs_state = EmacsState() | |
| #: When to flush the input (For flushing escape keys.) This is important | |
| #: on terminals that use vt100 input. We can't distinguish the escape | |
| #: key from for instance the left-arrow key, if we don't know what follows | |
| #: after "\x1b". This little timer will consider "\x1b" to be escape if | |
| #: nothing did follow in this time span. | |
| #: This seems to work like the `ttimeoutlen` option in Vim. | |
| self.ttimeoutlen = 0.5 # Seconds. | |
| #: Like Vim's `timeoutlen` option. This can be `None` or a float. For | |
| #: instance, suppose that we have a key binding AB and a second key | |
| #: binding A. If the uses presses A and then waits, we don't handle | |
| #: this binding yet (unless it was marked 'eager'), because we don't | |
| #: know what will follow. This timeout is the maximum amount of time | |
| #: that we wait until we call the handlers anyway. Pass `None` to | |
| #: disable this timeout. | |
| self.timeoutlen = 1.0 | |
| #: The `Renderer` instance. | |
| # Make sure that the same stdout is used, when a custom renderer has been passed. | |
| self._merged_style = self._create_merged_style(include_default_pygments_style) | |
| self.renderer = Renderer( | |
| self._merged_style, | |
| self.output, | |
| full_screen=full_screen, | |
| mouse_support=mouse_support, | |
| cpr_not_supported_callback=self.cpr_not_supported_callback, | |
| ) | |
| #: Render counter. This one is increased every time the UI is rendered. | |
| #: It can be used as a key for caching certain information during one | |
| #: rendering. | |
| self.render_counter = 0 | |
| # Invalidate flag. When 'True', a repaint has been scheduled. | |
| self._invalidated = False | |
| self._invalidate_events: list[ | |
| Event[object] | |
| ] = [] # Collection of 'invalidate' Event objects. | |
| self._last_redraw_time = 0.0 # Unix timestamp of last redraw. Used when | |
| # `min_redraw_interval` is given. | |
| #: The `InputProcessor` instance. | |
| self.key_processor = KeyProcessor(_CombinedRegistry(self)) | |
| # If `run_in_terminal` was called. This will point to a `Future` what will be | |
| # set at the point when the previous run finishes. | |
| self._running_in_terminal = False | |
| self._running_in_terminal_f: Future[None] | None = None | |
| # Trigger initialize callback. | |
| self.reset() | |
| def _create_merged_style(self, include_default_pygments_style: Filter) -> BaseStyle: | |
| """ | |
| Create a `Style` object that merges the default UI style, the default | |
| pygments style, and the custom user style. | |
| """ | |
| dummy_style = DummyStyle() | |
| pygments_style = default_pygments_style() | |
| def conditional_pygments_style() -> BaseStyle: | |
| if include_default_pygments_style(): | |
| return pygments_style | |
| else: | |
| return dummy_style | |
| return merge_styles( | |
| [ | |
| default_ui_style(), | |
| conditional_pygments_style, | |
| DynamicStyle(lambda: self.style), | |
| ] | |
| ) | |
| def color_depth(self) -> ColorDepth: | |
| """ | |
| The active :class:`.ColorDepth`. | |
| The current value is determined as follows: | |
| - If a color depth was given explicitly to this application, use that | |
| value. | |
| - Otherwise, fall back to the color depth that is reported by the | |
| :class:`.Output` implementation. If the :class:`.Output` class was | |
| created using `output.defaults.create_output`, then this value is | |
| coming from the $PROMPT_TOOLKIT_COLOR_DEPTH environment variable. | |
| """ | |
| depth = self._color_depth | |
| if callable(depth): | |
| depth = depth() | |
| if depth is None: | |
| depth = self.output.get_default_color_depth() | |
| return depth | |
| def current_buffer(self) -> Buffer: | |
| """ | |
| The currently focused :class:`~.Buffer`. | |
| (This returns a dummy :class:`.Buffer` when none of the actual buffers | |
| has the focus. In this case, it's really not practical to check for | |
| `None` values or catch exceptions every time.) | |
| """ | |
| return self.layout.current_buffer or Buffer( | |
| name="dummy-buffer" | |
| ) # Dummy buffer. | |
| def current_search_state(self) -> SearchState: | |
| """ | |
| Return the current :class:`.SearchState`. (The one for the focused | |
| :class:`.BufferControl`.) | |
| """ | |
| ui_control = self.layout.current_control | |
| if isinstance(ui_control, BufferControl): | |
| return ui_control.search_state | |
| else: | |
| return SearchState() # Dummy search state. (Don't return None!) | |
| def reset(self) -> None: | |
| """ | |
| Reset everything, for reading the next input. | |
| """ | |
| # Notice that we don't reset the buffers. (This happens just before | |
| # returning, and when we have multiple buffers, we clearly want the | |
| # content in the other buffers to remain unchanged between several | |
| # calls of `run`. (And the same is true for the focus stack.) | |
| self.exit_style = "" | |
| self._background_tasks: set[Task[None]] = set() | |
| self.renderer.reset() | |
| self.key_processor.reset() | |
| self.layout.reset() | |
| self.vi_state.reset() | |
| self.emacs_state.reset() | |
| # Trigger reset event. | |
| self.on_reset.fire() | |
| # Make sure that we have a 'focusable' widget focused. | |
| # (The `Layout` class can't determine this.) | |
| layout = self.layout | |
| if not layout.current_control.is_focusable(): | |
| for w in layout.find_all_windows(): | |
| if w.content.is_focusable(): | |
| layout.current_window = w | |
| break | |
| def invalidate(self) -> None: | |
| """ | |
| Thread safe way of sending a repaint trigger to the input event loop. | |
| """ | |
| if not self._is_running: | |
| # Don't schedule a redraw if we're not running. | |
| # Otherwise, `get_running_loop()` in `call_soon_threadsafe` can fail. | |
| # See: https://github.com/dbcli/mycli/issues/797 | |
| return | |
| # `invalidate()` called if we don't have a loop yet (not running?), or | |
| # after the event loop was closed. | |
| if self.loop is None or self.loop.is_closed(): | |
| return | |
| # Never schedule a second redraw, when a previous one has not yet been | |
| # executed. (This should protect against other threads calling | |
| # 'invalidate' many times, resulting in 100% CPU.) | |
| if self._invalidated: | |
| return | |
| else: | |
| self._invalidated = True | |
| # Trigger event. | |
| self.loop.call_soon_threadsafe(self.on_invalidate.fire) | |
| def redraw() -> None: | |
| self._invalidated = False | |
| self._redraw() | |
| def schedule_redraw() -> None: | |
| call_soon_threadsafe( | |
| redraw, max_postpone_time=self.max_render_postpone_time, loop=self.loop | |
| ) | |
| if self.min_redraw_interval: | |
| # When a minimum redraw interval is set, wait minimum this amount | |
| # of time between redraws. | |
| diff = time.time() - self._last_redraw_time | |
| if diff < self.min_redraw_interval: | |
| async def redraw_in_future() -> None: | |
| await sleep(cast(float, self.min_redraw_interval) - diff) | |
| schedule_redraw() | |
| self.loop.call_soon_threadsafe( | |
| lambda: self.create_background_task(redraw_in_future()) | |
| ) | |
| else: | |
| schedule_redraw() | |
| else: | |
| schedule_redraw() | |
| def invalidated(self) -> bool: | |
| "True when a redraw operation has been scheduled." | |
| return self._invalidated | |
| def _redraw(self, render_as_done: bool = False) -> None: | |
| """ | |
| Render the command line again. (Not thread safe!) (From other threads, | |
| or if unsure, use :meth:`.Application.invalidate`.) | |
| :param render_as_done: make sure to put the cursor after the UI. | |
| """ | |
| def run_in_context() -> None: | |
| # Only draw when no sub application was started. | |
| if self._is_running and not self._running_in_terminal: | |
| if self.min_redraw_interval: | |
| self._last_redraw_time = time.time() | |
| # Render | |
| self.render_counter += 1 | |
| self.before_render.fire() | |
| if render_as_done: | |
| if self.erase_when_done: | |
| self.renderer.erase() | |
| else: | |
| # Draw in 'done' state and reset renderer. | |
| self.renderer.render(self, self.layout, is_done=render_as_done) | |
| else: | |
| self.renderer.render(self, self.layout) | |
| self.layout.update_parents_relations() | |
| # Fire render event. | |
| self.after_render.fire() | |
| self._update_invalidate_events() | |
| # NOTE: We want to make sure this Application is the active one. The | |
| # invalidate function is often called from a context where this | |
| # application is not the active one. (Like the | |
| # `PromptSession._auto_refresh_context`). | |
| # We copy the context in case the context was already active, to | |
| # prevent RuntimeErrors. (The rendering is not supposed to change | |
| # any context variables.) | |
| if self.context is not None: | |
| self.context.copy().run(run_in_context) | |
| def _start_auto_refresh_task(self) -> None: | |
| """ | |
| Start a while/true loop in the background for automatic invalidation of | |
| the UI. | |
| """ | |
| if self.refresh_interval is not None and self.refresh_interval != 0: | |
| async def auto_refresh(refresh_interval: float) -> None: | |
| while True: | |
| await sleep(refresh_interval) | |
| self.invalidate() | |
| self.create_background_task(auto_refresh(self.refresh_interval)) | |
| def _update_invalidate_events(self) -> None: | |
| """ | |
| Make sure to attach 'invalidate' handlers to all invalidate events in | |
| the UI. | |
| """ | |
| # Remove all the original event handlers. (Components can be removed | |
| # from the UI.) | |
| for ev in self._invalidate_events: | |
| ev -= self._invalidate_handler | |
| # Gather all new events. | |
| # (All controls are able to invalidate themselves.) | |
| def gather_events() -> Iterable[Event[object]]: | |
| for c in self.layout.find_all_controls(): | |
| yield from c.get_invalidate_events() | |
| self._invalidate_events = list(gather_events()) | |
| for ev in self._invalidate_events: | |
| ev += self._invalidate_handler | |
| def _invalidate_handler(self, sender: object) -> None: | |
| """ | |
| Handler for invalidate events coming from UIControls. | |
| (This handles the difference in signature between event handler and | |
| `self.invalidate`. It also needs to be a method -not a nested | |
| function-, so that we can remove it again .) | |
| """ | |
| self.invalidate() | |
| def _on_resize(self) -> None: | |
| """ | |
| When the window size changes, we erase the current output and request | |
| again the cursor position. When the CPR answer arrives, the output is | |
| drawn again. | |
| """ | |
| # Erase, request position (when cursor is at the start position) | |
| # and redraw again. -- The order is important. | |
| self.renderer.erase(leave_alternate_screen=False) | |
| self._request_absolute_cursor_position() | |
| self._redraw() | |
| def _pre_run(self, pre_run: Callable[[], None] | None = None) -> None: | |
| """ | |
| Called during `run`. | |
| `self.future` should be set to the new future at the point where this | |
| is called in order to avoid data races. `pre_run` can be used to set a | |
| `threading.Event` to synchronize with UI termination code, running in | |
| another thread that would call `Application.exit`. (See the progress | |
| bar code for an example.) | |
| """ | |
| if pre_run: | |
| pre_run() | |
| # Process registered "pre_run_callables" and clear list. | |
| for c in self.pre_run_callables: | |
| c() | |
| del self.pre_run_callables[:] | |
| async def run_async( | |
| self, | |
| pre_run: Callable[[], None] | None = None, | |
| set_exception_handler: bool = True, | |
| handle_sigint: bool = True, | |
| slow_callback_duration: float = 0.5, | |
| ) -> _AppResult: | |
| """ | |
| Run the prompt_toolkit :class:`~prompt_toolkit.application.Application` | |
| until :meth:`~prompt_toolkit.application.Application.exit` has been | |
| called. Return the value that was passed to | |
| :meth:`~prompt_toolkit.application.Application.exit`. | |
| This is the main entry point for a prompt_toolkit | |
| :class:`~prompt_toolkit.application.Application` and usually the only | |
| place where the event loop is actually running. | |
| :param pre_run: Optional callable, which is called right after the | |
| "reset" of the application. | |
| :param set_exception_handler: When set, in case of an exception, go out | |
| of the alternate screen and hide the application, display the | |
| exception, and wait for the user to press ENTER. | |
| :param handle_sigint: Handle SIGINT signal if possible. This will call | |
| the `<sigint>` key binding when a SIGINT is received. (This only | |
| works in the main thread.) | |
| :param slow_callback_duration: Display warnings if code scheduled in | |
| the asyncio event loop takes more time than this. The asyncio | |
| default of `0.1` is sometimes not sufficient on a slow system, | |
| because exceptionally, the drawing of the app, which happens in the | |
| event loop, can take a bit longer from time to time. | |
| """ | |
| assert not self._is_running, "Application is already running." | |
| if not in_main_thread() or sys.platform == "win32": | |
| # Handling signals in other threads is not supported. | |
| # Also on Windows, `add_signal_handler(signal.SIGINT, ...)` raises | |
| # `NotImplementedError`. | |
| # See: https://github.com/prompt-toolkit/python-prompt-toolkit/issues/1553 | |
| handle_sigint = False | |
| async def _run_async(f: asyncio.Future[_AppResult]) -> _AppResult: | |
| context = contextvars.copy_context() | |
| self.context = context | |
| # Counter for cancelling 'flush' timeouts. Every time when a key is | |
| # pressed, we start a 'flush' timer for flushing our escape key. But | |
| # when any subsequent input is received, a new timer is started and | |
| # the current timer will be ignored. | |
| flush_task: asyncio.Task[None] | None = None | |
| # Reset. | |
| # (`self.future` needs to be set when `pre_run` is called.) | |
| self.reset() | |
| self._pre_run(pre_run) | |
| # Feed type ahead input first. | |
| self.key_processor.feed_multiple(get_typeahead(self.input)) | |
| self.key_processor.process_keys() | |
| def read_from_input() -> None: | |
| nonlocal flush_task | |
| # Ignore when we aren't running anymore. This callback will | |
| # removed from the loop next time. (It could be that it was | |
| # still in the 'tasks' list of the loop.) | |
| # Except: if we need to process incoming CPRs. | |
| if not self._is_running and not self.renderer.waiting_for_cpr: | |
| return | |
| # Get keys from the input object. | |
| keys = self.input.read_keys() | |
| # Feed to key processor. | |
| self.key_processor.feed_multiple(keys) | |
| self.key_processor.process_keys() | |
| # Quit when the input stream was closed. | |
| if self.input.closed: | |
| if not f.done(): | |
| f.set_exception(EOFError) | |
| else: | |
| # Automatically flush keys. | |
| if flush_task: | |
| flush_task.cancel() | |
| flush_task = self.create_background_task(auto_flush_input()) | |
| def read_from_input_in_context() -> None: | |
| # Ensure that key bindings callbacks are always executed in the | |
| # current context. This is important when key bindings are | |
| # accessing contextvars. (These callbacks are currently being | |
| # called from a different context. Underneath, | |
| # `loop.add_reader` is used to register the stdin FD.) | |
| # (We copy the context to avoid a `RuntimeError` in case the | |
| # context is already active.) | |
| context.copy().run(read_from_input) | |
| async def auto_flush_input() -> None: | |
| # Flush input after timeout. | |
| # (Used for flushing the enter key.) | |
| # This sleep can be cancelled, in that case we won't flush yet. | |
| await sleep(self.ttimeoutlen) | |
| flush_input() | |
| def flush_input() -> None: | |
| if not self.is_done: | |
| # Get keys, and feed to key processor. | |
| keys = self.input.flush_keys() | |
| self.key_processor.feed_multiple(keys) | |
| self.key_processor.process_keys() | |
| if self.input.closed: | |
| f.set_exception(EOFError) | |
| # Enter raw mode, attach input and attach WINCH event handler. | |
| with self.input.raw_mode(), self.input.attach( | |
| read_from_input_in_context | |
| ), attach_winch_signal_handler(self._on_resize): | |
| # Draw UI. | |
| self._request_absolute_cursor_position() | |
| self._redraw() | |
| self._start_auto_refresh_task() | |
| self.create_background_task(self._poll_output_size()) | |
| # Wait for UI to finish. | |
| try: | |
| result = await f | |
| finally: | |
| # In any case, when the application finishes. | |
| # (Successful, or because of an error.) | |
| try: | |
| self._redraw(render_as_done=True) | |
| finally: | |
| # _redraw has a good chance to fail if it calls widgets | |
| # with bad code. Make sure to reset the renderer | |
| # anyway. | |
| self.renderer.reset() | |
| # Unset `is_running`, this ensures that possibly | |
| # scheduled draws won't paint during the following | |
| # yield. | |
| self._is_running = False | |
| # Detach event handlers for invalidate events. | |
| # (Important when a UIControl is embedded in multiple | |
| # applications, like ptterm in pymux. An invalidate | |
| # should not trigger a repaint in terminated | |
| # applications.) | |
| for ev in self._invalidate_events: | |
| ev -= self._invalidate_handler | |
| self._invalidate_events = [] | |
| # Wait for CPR responses. | |
| if self.output.responds_to_cpr: | |
| await self.renderer.wait_for_cpr_responses() | |
| # Wait for the run-in-terminals to terminate. | |
| previous_run_in_terminal_f = self._running_in_terminal_f | |
| if previous_run_in_terminal_f: | |
| await previous_run_in_terminal_f | |
| # Store unprocessed input as typeahead for next time. | |
| store_typeahead(self.input, self.key_processor.empty_queue()) | |
| return result | |
| def set_loop() -> Iterator[AbstractEventLoop]: | |
| loop = get_running_loop() | |
| self.loop = loop | |
| self._loop_thread = threading.current_thread() | |
| try: | |
| yield loop | |
| finally: | |
| self.loop = None | |
| self._loop_thread = None | |
| def set_is_running() -> Iterator[None]: | |
| self._is_running = True | |
| try: | |
| yield | |
| finally: | |
| self._is_running = False | |
| def set_handle_sigint(loop: AbstractEventLoop) -> Iterator[None]: | |
| if handle_sigint: | |
| with _restore_sigint_from_ctypes(): | |
| # save sigint handlers (python and os level) | |
| # See: https://github.com/prompt-toolkit/python-prompt-toolkit/issues/1576 | |
| loop.add_signal_handler( | |
| signal.SIGINT, | |
| lambda *_: loop.call_soon_threadsafe( | |
| self.key_processor.send_sigint | |
| ), | |
| ) | |
| try: | |
| yield | |
| finally: | |
| loop.remove_signal_handler(signal.SIGINT) | |
| else: | |
| yield | |
| def set_exception_handler_ctx(loop: AbstractEventLoop) -> Iterator[None]: | |
| if set_exception_handler: | |
| previous_exc_handler = loop.get_exception_handler() | |
| loop.set_exception_handler(self._handle_exception) | |
| try: | |
| yield | |
| finally: | |
| loop.set_exception_handler(previous_exc_handler) | |
| else: | |
| yield | |
| def set_callback_duration(loop: AbstractEventLoop) -> Iterator[None]: | |
| # Set slow_callback_duration. | |
| original_slow_callback_duration = loop.slow_callback_duration | |
| loop.slow_callback_duration = slow_callback_duration | |
| try: | |
| yield | |
| finally: | |
| # Reset slow_callback_duration. | |
| loop.slow_callback_duration = original_slow_callback_duration | |
| def create_future( | |
| loop: AbstractEventLoop, | |
| ) -> Iterator[asyncio.Future[_AppResult]]: | |
| f = loop.create_future() | |
| self.future = f # XXX: make sure to set this before calling '_redraw'. | |
| try: | |
| yield f | |
| finally: | |
| # Also remove the Future again. (This brings the | |
| # application back to its initial state, where it also | |
| # doesn't have a Future.) | |
| self.future = None | |
| with ExitStack() as stack: | |
| stack.enter_context(set_is_running()) | |
| # Make sure to set `_invalidated` to `False` to begin with, | |
| # otherwise we're not going to paint anything. This can happen if | |
| # this application had run before on a different event loop, and a | |
| # paint was scheduled using `call_soon_threadsafe` with | |
| # `max_postpone_time`. | |
| self._invalidated = False | |
| loop = stack.enter_context(set_loop()) | |
| stack.enter_context(set_handle_sigint(loop)) | |
| stack.enter_context(set_exception_handler_ctx(loop)) | |
| stack.enter_context(set_callback_duration(loop)) | |
| stack.enter_context(set_app(self)) | |
| stack.enter_context(self._enable_breakpointhook()) | |
| f = stack.enter_context(create_future(loop)) | |
| try: | |
| return await _run_async(f) | |
| finally: | |
| # Wait for the background tasks to be done. This needs to | |
| # go in the finally! If `_run_async` raises | |
| # `KeyboardInterrupt`, we still want to wait for the | |
| # background tasks. | |
| await self.cancel_and_wait_for_background_tasks() | |
| # The `ExitStack` above is defined in typeshed in a way that it can | |
| # swallow exceptions. Without next line, mypy would think that there's | |
| # a possibility we don't return here. See: | |
| # https://github.com/python/mypy/issues/7726 | |
| assert False, "unreachable" | |
| def run( | |
| self, | |
| pre_run: Callable[[], None] | None = None, | |
| set_exception_handler: bool = True, | |
| handle_sigint: bool = True, | |
| in_thread: bool = False, | |
| inputhook: InputHook | None = None, | |
| ) -> _AppResult: | |
| """ | |
| A blocking 'run' call that waits until the UI is finished. | |
| This will run the application in a fresh asyncio event loop. | |
| :param pre_run: Optional callable, which is called right after the | |
| "reset" of the application. | |
| :param set_exception_handler: When set, in case of an exception, go out | |
| of the alternate screen and hide the application, display the | |
| exception, and wait for the user to press ENTER. | |
| :param in_thread: When true, run the application in a background | |
| thread, and block the current thread until the application | |
| terminates. This is useful if we need to be sure the application | |
| won't use the current event loop (asyncio does not support nested | |
| event loops). A new event loop will be created in this background | |
| thread, and that loop will also be closed when the background | |
| thread terminates. When this is used, it's especially important to | |
| make sure that all asyncio background tasks are managed through | |
| `get_appp().create_background_task()`, so that unfinished tasks are | |
| properly cancelled before the event loop is closed. This is used | |
| for instance in ptpython. | |
| :param handle_sigint: Handle SIGINT signal. Call the key binding for | |
| `Keys.SIGINT`. (This only works in the main thread.) | |
| """ | |
| if in_thread: | |
| result: _AppResult | |
| exception: BaseException | None = None | |
| def run_in_thread() -> None: | |
| nonlocal result, exception | |
| try: | |
| result = self.run( | |
| pre_run=pre_run, | |
| set_exception_handler=set_exception_handler, | |
| # Signal handling only works in the main thread. | |
| handle_sigint=False, | |
| inputhook=inputhook, | |
| ) | |
| except BaseException as e: | |
| exception = e | |
| thread = threading.Thread(target=run_in_thread) | |
| thread.start() | |
| thread.join() | |
| if exception is not None: | |
| raise exception | |
| return result | |
| coro = self.run_async( | |
| pre_run=pre_run, | |
| set_exception_handler=set_exception_handler, | |
| handle_sigint=handle_sigint, | |
| ) | |
| def _called_from_ipython() -> bool: | |
| try: | |
| return ( | |
| sys.modules["IPython"].version_info < (8, 18, 0, "") | |
| and "IPython/terminal/interactiveshell.py" | |
| in sys._getframe(3).f_code.co_filename | |
| ) | |
| except BaseException: | |
| return False | |
| if inputhook is not None: | |
| # Create new event loop with given input hook and run the app. | |
| # In Python 3.12, we can use asyncio.run(loop_factory=...) | |
| # For now, use `run_until_complete()`. | |
| loop = new_eventloop_with_inputhook(inputhook) | |
| result = loop.run_until_complete(coro) | |
| loop.run_until_complete(loop.shutdown_asyncgens()) | |
| loop.close() | |
| return result | |
| elif _called_from_ipython(): | |
| # workaround to make input hooks work for IPython until | |
| # https://github.com/ipython/ipython/pull/14241 is merged. | |
| # IPython was setting the input hook by installing an event loop | |
| # previously. | |
| try: | |
| # See whether a loop was installed already. If so, use that. | |
| # That's required for the input hooks to work, they are | |
| # installed using `set_event_loop`. | |
| loop = asyncio.get_event_loop() | |
| except RuntimeError: | |
| # No loop installed. Run like usual. | |
| return asyncio.run(coro) | |
| else: | |
| # Use existing loop. | |
| return loop.run_until_complete(coro) | |
| else: | |
| # No loop installed. Run like usual. | |
| return asyncio.run(coro) | |
| def _handle_exception( | |
| self, loop: AbstractEventLoop, context: dict[str, Any] | |
| ) -> None: | |
| """ | |
| Handler for event loop exceptions. | |
| This will print the exception, using run_in_terminal. | |
| """ | |
| # For Python 2: we have to get traceback at this point, because | |
| # we're still in the 'except:' block of the event loop where the | |
| # traceback is still available. Moving this code in the | |
| # 'print_exception' coroutine will loose the exception. | |
| tb = get_traceback_from_context(context) | |
| formatted_tb = "".join(format_tb(tb)) | |
| async def in_term() -> None: | |
| async with in_terminal(): | |
| # Print output. Similar to 'loop.default_exception_handler', | |
| # but don't use logger. (This works better on Python 2.) | |
| print("\nUnhandled exception in event loop:") | |
| print(formatted_tb) | |
| print("Exception {}".format(context.get("exception"))) | |
| await _do_wait_for_enter("Press ENTER to continue...") | |
| ensure_future(in_term()) | |
| def _enable_breakpointhook(self) -> Generator[None, None, None]: | |
| """ | |
| Install our custom breakpointhook for the duration of this context | |
| manager. (We will only install the hook if no other custom hook was | |
| set.) | |
| """ | |
| if sys.breakpointhook == sys.__breakpointhook__: | |
| sys.breakpointhook = self._breakpointhook | |
| try: | |
| yield | |
| finally: | |
| sys.breakpointhook = sys.__breakpointhook__ | |
| else: | |
| yield | |
| def _breakpointhook(self, *a: object, **kw: object) -> None: | |
| """ | |
| Breakpointhook which uses PDB, but ensures that the application is | |
| hidden and input echoing is restored during each debugger dispatch. | |
| This can be called from any thread. In any case, the application's | |
| event loop will be blocked while the PDB input is displayed. The event | |
| will continue after leaving the debugger. | |
| """ | |
| app = self | |
| # Inline import on purpose. We don't want to import pdb, if not needed. | |
| import pdb | |
| from types import FrameType | |
| TraceDispatch = Callable[[FrameType, str, Any], Any] | |
| def hide_app_from_eventloop_thread() -> Generator[None, None, None]: | |
| """Stop application if `__breakpointhook__` is called from within | |
| the App's event loop.""" | |
| # Hide application. | |
| app.renderer.erase() | |
| # Detach input and dispatch to debugger. | |
| with app.input.detach(): | |
| with app.input.cooked_mode(): | |
| yield | |
| # Note: we don't render the application again here, because | |
| # there's a good chance that there's a breakpoint on the next | |
| # line. This paint/erase cycle would move the PDB prompt back | |
| # to the middle of the screen. | |
| def hide_app_from_other_thread() -> Generator[None, None, None]: | |
| """Stop application if `__breakpointhook__` is called from a | |
| thread other than the App's event loop.""" | |
| ready = threading.Event() | |
| done = threading.Event() | |
| async def in_loop() -> None: | |
| # from .run_in_terminal import in_terminal | |
| # async with in_terminal(): | |
| # ready.set() | |
| # await asyncio.get_running_loop().run_in_executor(None, done.wait) | |
| # return | |
| # Hide application. | |
| app.renderer.erase() | |
| # Detach input and dispatch to debugger. | |
| with app.input.detach(): | |
| with app.input.cooked_mode(): | |
| ready.set() | |
| # Here we block the App's event loop thread until the | |
| # debugger resumes. We could have used `with | |
| # run_in_terminal.in_terminal():` like the commented | |
| # code above, but it seems to work better if we | |
| # completely stop the main event loop while debugging. | |
| done.wait() | |
| self.create_background_task(in_loop()) | |
| ready.wait() | |
| try: | |
| yield | |
| finally: | |
| done.set() | |
| class CustomPdb(pdb.Pdb): | |
| def trace_dispatch( | |
| self, frame: FrameType, event: str, arg: Any | |
| ) -> TraceDispatch: | |
| if app._loop_thread is None: | |
| return super().trace_dispatch(frame, event, arg) | |
| if app._loop_thread == threading.current_thread(): | |
| with hide_app_from_eventloop_thread(): | |
| return super().trace_dispatch(frame, event, arg) | |
| with hide_app_from_other_thread(): | |
| return super().trace_dispatch(frame, event, arg) | |
| frame = sys._getframe().f_back | |
| CustomPdb(stdout=sys.__stdout__).set_trace(frame) | |
| def create_background_task( | |
| self, coroutine: Coroutine[Any, Any, None] | |
| ) -> asyncio.Task[None]: | |
| """ | |
| Start a background task (coroutine) for the running application. When | |
| the `Application` terminates, unfinished background tasks will be | |
| cancelled. | |
| Given that we still support Python versions before 3.11, we can't use | |
| task groups (and exception groups), because of that, these background | |
| tasks are not allowed to raise exceptions. If they do, we'll call the | |
| default exception handler from the event loop. | |
| If at some point, we have Python 3.11 as the minimum supported Python | |
| version, then we can use a `TaskGroup` (with the lifetime of | |
| `Application.run_async()`, and run run the background tasks in there. | |
| This is not threadsafe. | |
| """ | |
| loop = self.loop or get_running_loop() | |
| task: asyncio.Task[None] = loop.create_task(coroutine) | |
| self._background_tasks.add(task) | |
| task.add_done_callback(self._on_background_task_done) | |
| return task | |
| def _on_background_task_done(self, task: asyncio.Task[None]) -> None: | |
| """ | |
| Called when a background task completes. Remove it from | |
| `_background_tasks`, and handle exceptions if any. | |
| """ | |
| self._background_tasks.discard(task) | |
| if task.cancelled(): | |
| return | |
| exc = task.exception() | |
| if exc is not None: | |
| get_running_loop().call_exception_handler( | |
| { | |
| "message": f"prompt_toolkit.Application background task {task!r} " | |
| "raised an unexpected exception.", | |
| "exception": exc, | |
| "task": task, | |
| } | |
| ) | |
| async def cancel_and_wait_for_background_tasks(self) -> None: | |
| """ | |
| Cancel all background tasks, and wait for the cancellation to complete. | |
| If any of the background tasks raised an exception, this will also | |
| propagate the exception. | |
| (If we had nurseries like Trio, this would be the `__aexit__` of a | |
| nursery.) | |
| """ | |
| for task in self._background_tasks: | |
| task.cancel() | |
| # Wait until the cancellation of the background tasks completes. | |
| # `asyncio.wait()` does not propagate exceptions raised within any of | |
| # these tasks, which is what we want. Otherwise, we can't distinguish | |
| # between a `CancelledError` raised in this task because it got | |
| # cancelled, and a `CancelledError` raised on this `await` checkpoint, | |
| # because *we* got cancelled during the teardown of the application. | |
| # (If we get cancelled here, then it's important to not suppress the | |
| # `CancelledError`, and have it propagate.) | |
| # NOTE: Currently, if we get cancelled at this point then we can't wait | |
| # for the cancellation to complete (in the future, we should be | |
| # using anyio or Python's 3.11 TaskGroup.) | |
| # Also, if we had exception groups, we could propagate an | |
| # `ExceptionGroup` if something went wrong here. Right now, we | |
| # don't propagate exceptions, but have them printed in | |
| # `_on_background_task_done`. | |
| if len(self._background_tasks) > 0: | |
| await asyncio.wait( | |
| self._background_tasks, timeout=None, return_when=asyncio.ALL_COMPLETED | |
| ) | |
| async def _poll_output_size(self) -> None: | |
| """ | |
| Coroutine for polling the terminal dimensions. | |
| Useful for situations where `attach_winch_signal_handler` is not sufficient: | |
| - If we are not running in the main thread. | |
| - On Windows. | |
| """ | |
| size: Size | None = None | |
| interval = self.terminal_size_polling_interval | |
| if interval is None: | |
| return | |
| while True: | |
| await asyncio.sleep(interval) | |
| new_size = self.output.get_size() | |
| if size is not None and new_size != size: | |
| self._on_resize() | |
| size = new_size | |
| def cpr_not_supported_callback(self) -> None: | |
| """ | |
| Called when we don't receive the cursor position response in time. | |
| """ | |
| if not self.output.responds_to_cpr: | |
| return # We know about this already. | |
| def in_terminal() -> None: | |
| self.output.write( | |
| "WARNING: your terminal doesn't support cursor position requests (CPR).\r\n" | |
| ) | |
| self.output.flush() | |
| run_in_terminal(in_terminal) | |
| def exit(self) -> None: | |
| "Exit without arguments." | |
| def exit(self, *, result: _AppResult, style: str = "") -> None: | |
| "Exit with `_AppResult`." | |
| def exit( | |
| self, *, exception: BaseException | type[BaseException], style: str = "" | |
| ) -> None: | |
| "Exit with exception." | |
| def exit( | |
| self, | |
| result: _AppResult | None = None, | |
| exception: BaseException | type[BaseException] | None = None, | |
| style: str = "", | |
| ) -> None: | |
| """ | |
| Exit application. | |
| .. note:: | |
| If `Application.exit` is called before `Application.run()` is | |
| called, then the `Application` won't exit (because the | |
| `Application.future` doesn't correspond to the current run). Use a | |
| `pre_run` hook and an event to synchronize the closing if there's a | |
| chance this can happen. | |
| :param result: Set this result for the application. | |
| :param exception: Set this exception as the result for an application. For | |
| a prompt, this is often `EOFError` or `KeyboardInterrupt`. | |
| :param style: Apply this style on the whole content when quitting, | |
| often this is 'class:exiting' for a prompt. (Used when | |
| `erase_when_done` is not set.) | |
| """ | |
| assert result is None or exception is None | |
| if self.future is None: | |
| raise Exception("Application is not running. Application.exit() failed.") | |
| if self.future.done(): | |
| raise Exception("Return value already set. Application.exit() failed.") | |
| self.exit_style = style | |
| if exception is not None: | |
| self.future.set_exception(exception) | |
| else: | |
| self.future.set_result(cast(_AppResult, result)) | |
| def _request_absolute_cursor_position(self) -> None: | |
| """ | |
| Send CPR request. | |
| """ | |
| # Note: only do this if the input queue is not empty, and a return | |
| # value has not been set. Otherwise, we won't be able to read the | |
| # response anyway. | |
| if not self.key_processor.input_queue and not self.is_done: | |
| self.renderer.request_absolute_cursor_position() | |
| async def run_system_command( | |
| self, | |
| command: str, | |
| wait_for_enter: bool = True, | |
| display_before_text: AnyFormattedText = "", | |
| wait_text: str = "Press ENTER to continue...", | |
| ) -> None: | |
| """ | |
| Run system command (While hiding the prompt. When finished, all the | |
| output will scroll above the prompt.) | |
| :param command: Shell command to be executed. | |
| :param wait_for_enter: FWait for the user to press enter, when the | |
| command is finished. | |
| :param display_before_text: If given, text to be displayed before the | |
| command executes. | |
| :return: A `Future` object. | |
| """ | |
| async with in_terminal(): | |
| # Try to use the same input/output file descriptors as the one, | |
| # used to run this application. | |
| try: | |
| input_fd = self.input.fileno() | |
| except AttributeError: | |
| input_fd = sys.stdin.fileno() | |
| try: | |
| output_fd = self.output.fileno() | |
| except AttributeError: | |
| output_fd = sys.stdout.fileno() | |
| # Run sub process. | |
| def run_command() -> None: | |
| self.print_text(display_before_text) | |
| p = Popen(command, shell=True, stdin=input_fd, stdout=output_fd) | |
| p.wait() | |
| await run_in_executor_with_context(run_command) | |
| # Wait for the user to press enter. | |
| if wait_for_enter: | |
| await _do_wait_for_enter(wait_text) | |
| def suspend_to_background(self, suspend_group: bool = True) -> None: | |
| """ | |
| (Not thread safe -- to be called from inside the key bindings.) | |
| Suspend process. | |
| :param suspend_group: When true, suspend the whole process group. | |
| (This is the default, and probably what you want.) | |
| """ | |
| # Only suspend when the operating system supports it. | |
| # (Not on Windows.) | |
| if _SIGTSTP is not None: | |
| def run() -> None: | |
| signal = cast(int, _SIGTSTP) | |
| # Send `SIGTSTP` to own process. | |
| # This will cause it to suspend. | |
| # Usually we want the whole process group to be suspended. This | |
| # handles the case when input is piped from another process. | |
| if suspend_group: | |
| os.kill(0, signal) | |
| else: | |
| os.kill(os.getpid(), signal) | |
| run_in_terminal(run) | |
| def print_text( | |
| self, text: AnyFormattedText, style: BaseStyle | None = None | |
| ) -> None: | |
| """ | |
| Print a list of (style_str, text) tuples to the output. | |
| (When the UI is running, this method has to be called through | |
| `run_in_terminal`, otherwise it will destroy the UI.) | |
| :param text: List of ``(style_str, text)`` tuples. | |
| :param style: Style class to use. Defaults to the active style in the CLI. | |
| """ | |
| print_formatted_text( | |
| output=self.output, | |
| formatted_text=text, | |
| style=style or self._merged_style, | |
| color_depth=self.color_depth, | |
| style_transformation=self.style_transformation, | |
| ) | |
| def is_running(self) -> bool: | |
| "`True` when the application is currently active/running." | |
| return self._is_running | |
| def is_done(self) -> bool: | |
| if self.future: | |
| return self.future.done() | |
| return False | |
| def get_used_style_strings(self) -> list[str]: | |
| """ | |
| Return a list of used style strings. This is helpful for debugging, and | |
| for writing a new `Style`. | |
| """ | |
| attrs_for_style = self.renderer._attrs_for_style | |
| if attrs_for_style: | |
| return sorted( | |
| re.sub(r"\s+", " ", style_str).strip() | |
| for style_str in attrs_for_style.keys() | |
| ) | |
| return [] | |
| class _CombinedRegistry(KeyBindingsBase): | |
| """ | |
| The `KeyBindings` of key bindings for a `Application`. | |
| This merges the global key bindings with the one of the current user | |
| control. | |
| """ | |
| def __init__(self, app: Application[_AppResult]) -> None: | |
| self.app = app | |
| self._cache: SimpleCache[ | |
| tuple[Window, frozenset[UIControl]], KeyBindingsBase | |
| ] = SimpleCache() | |
| def _version(self) -> Hashable: | |
| """Not needed - this object is not going to be wrapped in another | |
| KeyBindings object.""" | |
| raise NotImplementedError | |
| def bindings(self) -> list[Binding]: | |
| """Not needed - this object is not going to be wrapped in another | |
| KeyBindings object.""" | |
| raise NotImplementedError | |
| def _create_key_bindings( | |
| self, current_window: Window, other_controls: list[UIControl] | |
| ) -> KeyBindingsBase: | |
| """ | |
| Create a `KeyBindings` object that merges the `KeyBindings` from the | |
| `UIControl` with all the parent controls and the global key bindings. | |
| """ | |
| key_bindings = [] | |
| collected_containers = set() | |
| # Collect key bindings from currently focused control and all parent | |
| # controls. Don't include key bindings of container parent controls. | |
| container: Container = current_window | |
| while True: | |
| collected_containers.add(container) | |
| kb = container.get_key_bindings() | |
| if kb is not None: | |
| key_bindings.append(kb) | |
| if container.is_modal(): | |
| break | |
| parent = self.app.layout.get_parent(container) | |
| if parent is None: | |
| break | |
| else: | |
| container = parent | |
| # Include global bindings (starting at the top-model container). | |
| for c in walk(container): | |
| if c not in collected_containers: | |
| kb = c.get_key_bindings() | |
| if kb is not None: | |
| key_bindings.append(GlobalOnlyKeyBindings(kb)) | |
| # Add App key bindings | |
| if self.app.key_bindings: | |
| key_bindings.append(self.app.key_bindings) | |
| # Add mouse bindings. | |
| key_bindings.append( | |
| ConditionalKeyBindings( | |
| self.app._page_navigation_bindings, | |
| self.app.enable_page_navigation_bindings, | |
| ) | |
| ) | |
| key_bindings.append(self.app._default_bindings) | |
| # Reverse this list. The current control's key bindings should come | |
| # last. They need priority. | |
| key_bindings = key_bindings[::-1] | |
| return merge_key_bindings(key_bindings) | |
| def _key_bindings(self) -> KeyBindingsBase: | |
| current_window = self.app.layout.current_window | |
| other_controls = list(self.app.layout.find_all_controls()) | |
| key = current_window, frozenset(other_controls) | |
| return self._cache.get( | |
| key, lambda: self._create_key_bindings(current_window, other_controls) | |
| ) | |
| def get_bindings_for_keys(self, keys: KeysTuple) -> list[Binding]: | |
| return self._key_bindings.get_bindings_for_keys(keys) | |
| def get_bindings_starting_with_keys(self, keys: KeysTuple) -> list[Binding]: | |
| return self._key_bindings.get_bindings_starting_with_keys(keys) | |
| async def _do_wait_for_enter(wait_text: AnyFormattedText) -> None: | |
| """ | |
| Create a sub application to wait for the enter key press. | |
| This has two advantages over using 'input'/'raw_input': | |
| - This will share the same input/output I/O. | |
| - This doesn't block the event loop. | |
| """ | |
| from prompt_toolkit.shortcuts import PromptSession | |
| key_bindings = KeyBindings() | |
| def _ok(event: E) -> None: | |
| event.app.exit() | |
| def _ignore(event: E) -> None: | |
| "Disallow typing." | |
| pass | |
| session: PromptSession[None] = PromptSession( | |
| message=wait_text, key_bindings=key_bindings | |
| ) | |
| try: | |
| await session.app.run_async() | |
| except KeyboardInterrupt: | |
| pass # Control-c pressed. Don't propagate this error. | |
| def attach_winch_signal_handler( | |
| handler: Callable[[], None], | |
| ) -> Generator[None, None, None]: | |
| """ | |
| Attach the given callback as a WINCH signal handler within the context | |
| manager. Restore the original signal handler when done. | |
| The `Application.run` method will register SIGWINCH, so that it will | |
| properly repaint when the terminal window resizes. However, using | |
| `run_in_terminal`, we can temporarily send an application to the | |
| background, and run an other app in between, which will then overwrite the | |
| SIGWINCH. This is why it's important to restore the handler when the app | |
| terminates. | |
| """ | |
| # The tricky part here is that signals are registered in the Unix event | |
| # loop with a wakeup fd, but another application could have registered | |
| # signals using signal.signal directly. For now, the implementation is | |
| # hard-coded for the `asyncio.unix_events._UnixSelectorEventLoop`. | |
| # No WINCH? Then don't do anything. | |
| sigwinch = getattr(signal, "SIGWINCH", None) | |
| if sigwinch is None or not in_main_thread(): | |
| yield | |
| return | |
| # Keep track of the previous handler. | |
| # (Only UnixSelectorEventloop has `_signal_handlers`.) | |
| loop = get_running_loop() | |
| previous_winch_handler = getattr(loop, "_signal_handlers", {}).get(sigwinch) | |
| try: | |
| loop.add_signal_handler(sigwinch, handler) | |
| yield | |
| finally: | |
| # Restore the previous signal handler. | |
| loop.remove_signal_handler(sigwinch) | |
| if previous_winch_handler is not None: | |
| loop.add_signal_handler( | |
| sigwinch, | |
| previous_winch_handler._callback, | |
| *previous_winch_handler._args, | |
| ) | |
| def _restore_sigint_from_ctypes() -> Generator[None, None, None]: | |
| # The following functions are part of the stable ABI since python 3.2 | |
| # See: https://docs.python.org/3/c-api/sys.html#c.PyOS_getsig | |
| # Inline import: these are not available on Pypy. | |
| try: | |
| from ctypes import c_int, c_void_p, pythonapi | |
| except ImportError: | |
| # Any of the above imports don't exist? Don't do anything here. | |
| yield | |
| return | |
| # PyOS_sighandler_t PyOS_getsig(int i) | |
| pythonapi.PyOS_getsig.restype = c_void_p | |
| pythonapi.PyOS_getsig.argtypes = (c_int,) | |
| # PyOS_sighandler_t PyOS_setsig(int i, PyOS_sighandler_t h) | |
| pythonapi.PyOS_setsig.restype = c_void_p | |
| pythonapi.PyOS_setsig.argtypes = ( | |
| c_int, | |
| c_void_p, | |
| ) | |
| sigint = signal.getsignal(signal.SIGINT) | |
| sigint_os = pythonapi.PyOS_getsig(signal.SIGINT) | |
| try: | |
| yield | |
| finally: | |
| if sigint is not None: | |
| signal.signal(signal.SIGINT, sigint) | |
| pythonapi.PyOS_setsig(signal.SIGINT, sigint_os) | |