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CHOrD: Generation of Collision-Free, House-Scale, and Organized Digital Twins for 3D Indoor Scenes with Controllable Floor Plans and Optimal Layouts
Paper • 2503.11958 • Published • 5 -
Infinite Mobility: Scalable High-Fidelity Synthesis of Articulated Objects via Procedural Generation
Paper • 2503.13424 • Published • 30 -
PhysX: Physical-Grounded 3D Asset Generation
Paper • 2507.12465 • Published • 43 -
Gaussian Splatting with Discretized SDF for Relightable Assets
Paper • 2507.15629 • Published • 23
Collections
Discover the best community collections!
Collections including paper arxiv:2507.15629
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FlashWorld: High-quality 3D Scene Generation within Seconds
Paper • 2510.13678 • Published • 70 -
NANO3D: A Training-Free Approach for Efficient 3D Editing Without Masks
Paper • 2510.15019 • Published • 63 -
GeoSVR: Taming Sparse Voxels for Geometrically Accurate Surface Reconstruction
Paper • 2509.18090 • Published • 4 -
Lyra: Generative 3D Scene Reconstruction via Video Diffusion Model Self-Distillation
Paper • 2509.19296 • Published • 23
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Diffuman4D: 4D Consistent Human View Synthesis from Sparse-View Videos with Spatio-Temporal Diffusion Models
Paper • 2507.13344 • Published • 57 -
π^3: Scalable Permutation-Equivariant Visual Geometry Learning
Paper • 2507.13347 • Published • 64 -
MoVieS: Motion-Aware 4D Dynamic View Synthesis in One Second
Paper • 2507.10065 • Published • 24 -
CLiFT: Compressive Light-Field Tokens for Compute-Efficient and Adaptive Neural Rendering
Paper • 2507.08776 • Published • 54
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TextureDreamer: Image-guided Texture Synthesis through Geometry-aware Diffusion
Paper • 2401.09416 • Published • 11 -
SHINOBI: Shape and Illumination using Neural Object Decomposition via BRDF Optimization In-the-wild
Paper • 2401.10171 • Published • 14 -
DMV3D: Denoising Multi-View Diffusion using 3D Large Reconstruction Model
Paper • 2311.09217 • Published • 22 -
GALA: Generating Animatable Layered Assets from a Single Scan
Paper • 2401.12979 • Published • 9
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Gaussian Splatting with Discretized SDF for Relightable Assets
Paper • 2507.15629 • Published • 23 -
Beyond Context Limits: Subconscious Threads for Long-Horizon Reasoning
Paper • 2507.16784 • Published • 120 -
Step-Audio 2 Technical Report
Paper • 2507.16632 • Published • 72 -
HOComp: Interaction-Aware Human-Object Composition
Paper • 2507.16813 • Published • 12
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GPT4Motion: Scripting Physical Motions in Text-to-Video Generation via Blender-Oriented GPT Planning
Paper • 2311.12631 • Published • 15 -
DeepSeekMoE: Towards Ultimate Expert Specialization in Mixture-of-Experts Language Models
Paper • 2401.06066 • Published • 56 -
VideoScene: Distilling Video Diffusion Model to Generate 3D Scenes in One Step
Paper • 2504.01956 • Published • 41 -
UrbanLLaVA: A Multi-modal Large Language Model for Urban Intelligence with Spatial Reasoning and Understanding
Paper • 2506.23219 • Published • 7
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CHOrD: Generation of Collision-Free, House-Scale, and Organized Digital Twins for 3D Indoor Scenes with Controllable Floor Plans and Optimal Layouts
Paper • 2503.11958 • Published • 5 -
Infinite Mobility: Scalable High-Fidelity Synthesis of Articulated Objects via Procedural Generation
Paper • 2503.13424 • Published • 30 -
PhysX: Physical-Grounded 3D Asset Generation
Paper • 2507.12465 • Published • 43 -
Gaussian Splatting with Discretized SDF for Relightable Assets
Paper • 2507.15629 • Published • 23
-
TextureDreamer: Image-guided Texture Synthesis through Geometry-aware Diffusion
Paper • 2401.09416 • Published • 11 -
SHINOBI: Shape and Illumination using Neural Object Decomposition via BRDF Optimization In-the-wild
Paper • 2401.10171 • Published • 14 -
DMV3D: Denoising Multi-View Diffusion using 3D Large Reconstruction Model
Paper • 2311.09217 • Published • 22 -
GALA: Generating Animatable Layered Assets from a Single Scan
Paper • 2401.12979 • Published • 9
-
FlashWorld: High-quality 3D Scene Generation within Seconds
Paper • 2510.13678 • Published • 70 -
NANO3D: A Training-Free Approach for Efficient 3D Editing Without Masks
Paper • 2510.15019 • Published • 63 -
GeoSVR: Taming Sparse Voxels for Geometrically Accurate Surface Reconstruction
Paper • 2509.18090 • Published • 4 -
Lyra: Generative 3D Scene Reconstruction via Video Diffusion Model Self-Distillation
Paper • 2509.19296 • Published • 23
-
Gaussian Splatting with Discretized SDF for Relightable Assets
Paper • 2507.15629 • Published • 23 -
Beyond Context Limits: Subconscious Threads for Long-Horizon Reasoning
Paper • 2507.16784 • Published • 120 -
Step-Audio 2 Technical Report
Paper • 2507.16632 • Published • 72 -
HOComp: Interaction-Aware Human-Object Composition
Paper • 2507.16813 • Published • 12
-
Diffuman4D: 4D Consistent Human View Synthesis from Sparse-View Videos with Spatio-Temporal Diffusion Models
Paper • 2507.13344 • Published • 57 -
π^3: Scalable Permutation-Equivariant Visual Geometry Learning
Paper • 2507.13347 • Published • 64 -
MoVieS: Motion-Aware 4D Dynamic View Synthesis in One Second
Paper • 2507.10065 • Published • 24 -
CLiFT: Compressive Light-Field Tokens for Compute-Efficient and Adaptive Neural Rendering
Paper • 2507.08776 • Published • 54
-
GPT4Motion: Scripting Physical Motions in Text-to-Video Generation via Blender-Oriented GPT Planning
Paper • 2311.12631 • Published • 15 -
DeepSeekMoE: Towards Ultimate Expert Specialization in Mixture-of-Experts Language Models
Paper • 2401.06066 • Published • 56 -
VideoScene: Distilling Video Diffusion Model to Generate 3D Scenes in One Step
Paper • 2504.01956 • Published • 41 -
UrbanLLaVA: A Multi-modal Large Language Model for Urban Intelligence with Spatial Reasoning and Understanding
Paper • 2506.23219 • Published • 7