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Large Reasoning Models Learn Better Alignment from Flawed Thinking
Paper • 2510.00938 • Published • 58 -
What Characterizes Effective Reasoning? Revisiting Length, Review, and Structure of CoT
Paper • 2509.19284 • Published • 22 -
Learning to Reason as Action Abstractions with Scalable Mid-Training RL
Paper • 2509.25810 • Published • 5 -
Agent Learning via Early Experience
Paper • 2510.08558 • Published • 262
Collections
Discover the best community collections!
Collections including paper arxiv:2507.01352
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Skywork-Reward-V2: Scaling Preference Data Curation via Human-AI Synergy
Paper • 2507.01352 • Published • 55 -
Skywork/Skywork-Reward-V2-Llama-3.1-8B
Text Classification • 8B • Updated • 10.6k • 26 -
Skywork/Skywork-Reward-V2-Llama-3.1-8B-40M
Text Classification • 8B • Updated • 811 • 19 -
Skywork/Skywork-Reward-V2-Llama-3.2-1B
Text Classification • 1B • Updated • 11.4k • 5
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RL + Transformer = A General-Purpose Problem Solver
Paper • 2501.14176 • Published • 28 -
Towards General-Purpose Model-Free Reinforcement Learning
Paper • 2501.16142 • Published • 30 -
SFT Memorizes, RL Generalizes: A Comparative Study of Foundation Model Post-training
Paper • 2501.17161 • Published • 123 -
MaxInfoRL: Boosting exploration in reinforcement learning through information gain maximization
Paper • 2412.12098 • Published • 4
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Let LLMs Break Free from Overthinking via Self-Braking Tuning
Paper • 2505.14604 • Published • 23 -
AGENTIF: Benchmarking Instruction Following of Large Language Models in Agentic Scenarios
Paper • 2505.16944 • Published • 8 -
Training Step-Level Reasoning Verifiers with Formal Verification Tools
Paper • 2505.15960 • Published • 7 -
The Unreasonable Effectiveness of Entropy Minimization in LLM Reasoning
Paper • 2505.15134 • Published • 6
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LinFusion: 1 GPU, 1 Minute, 16K Image
Paper • 2409.02097 • Published • 34 -
Phidias: A Generative Model for Creating 3D Content from Text, Image, and 3D Conditions with Reference-Augmented Diffusion
Paper • 2409.11406 • Published • 27 -
Diffusion Models Are Real-Time Game Engines
Paper • 2408.14837 • Published • 126 -
Segment Anything with Multiple Modalities
Paper • 2408.09085 • Published • 22
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Large Reasoning Models Learn Better Alignment from Flawed Thinking
Paper • 2510.00938 • Published • 58 -
What Characterizes Effective Reasoning? Revisiting Length, Review, and Structure of CoT
Paper • 2509.19284 • Published • 22 -
Learning to Reason as Action Abstractions with Scalable Mid-Training RL
Paper • 2509.25810 • Published • 5 -
Agent Learning via Early Experience
Paper • 2510.08558 • Published • 262
-
Skywork-Reward-V2: Scaling Preference Data Curation via Human-AI Synergy
Paper • 2507.01352 • Published • 55 -
Skywork/Skywork-Reward-V2-Llama-3.1-8B
Text Classification • 8B • Updated • 10.6k • 26 -
Skywork/Skywork-Reward-V2-Llama-3.1-8B-40M
Text Classification • 8B • Updated • 811 • 19 -
Skywork/Skywork-Reward-V2-Llama-3.2-1B
Text Classification • 1B • Updated • 11.4k • 5
-
Let LLMs Break Free from Overthinking via Self-Braking Tuning
Paper • 2505.14604 • Published • 23 -
AGENTIF: Benchmarking Instruction Following of Large Language Models in Agentic Scenarios
Paper • 2505.16944 • Published • 8 -
Training Step-Level Reasoning Verifiers with Formal Verification Tools
Paper • 2505.15960 • Published • 7 -
The Unreasonable Effectiveness of Entropy Minimization in LLM Reasoning
Paper • 2505.15134 • Published • 6
-
RL + Transformer = A General-Purpose Problem Solver
Paper • 2501.14176 • Published • 28 -
Towards General-Purpose Model-Free Reinforcement Learning
Paper • 2501.16142 • Published • 30 -
SFT Memorizes, RL Generalizes: A Comparative Study of Foundation Model Post-training
Paper • 2501.17161 • Published • 123 -
MaxInfoRL: Boosting exploration in reinforcement learning through information gain maximization
Paper • 2412.12098 • Published • 4
-
LinFusion: 1 GPU, 1 Minute, 16K Image
Paper • 2409.02097 • Published • 34 -
Phidias: A Generative Model for Creating 3D Content from Text, Image, and 3D Conditions with Reference-Augmented Diffusion
Paper • 2409.11406 • Published • 27 -
Diffusion Models Are Real-Time Game Engines
Paper • 2408.14837 • Published • 126 -
Segment Anything with Multiple Modalities
Paper • 2408.09085 • Published • 22