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TextureDreamer: Image-guided Texture Synthesis through Geometry-aware Diffusion
Paper • 2401.09416 • Published • 11 -
SHINOBI: Shape and Illumination using Neural Object Decomposition via BRDF Optimization In-the-wild
Paper • 2401.10171 • Published • 14 -
DMV3D: Denoising Multi-View Diffusion using 3D Large Reconstruction Model
Paper • 2311.09217 • Published • 22 -
GALA: Generating Animatable Layered Assets from a Single Scan
Paper • 2401.12979 • Published • 9
Collections
Discover the best community collections!
Collections including paper arxiv:2503.22677
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GSAI-ML/FlexWorld
Updated • 11 -
Decompositional Neural Scene Reconstruction with Generative Diffusion Prior
Paper • 2503.14830 • Published • 9 -
DeepMesh: Auto-Regressive Artist-mesh Creation with Reinforcement Learning
Paper • 2503.15265 • Published • 46 -
SynCity: Training-Free Generation of 3D Worlds
Paper • 2503.16420 • Published • 27
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LucasThil/randomized_clean_miniwob_episodes__image0_5000_v2
Viewer • Updated • 2.5k • 31 -
LucasThil/miniwob_plusplus_hierarchical_training_actions_drain
Viewer • Updated • 40.2k • 25 • 1 -
DSO: Aligning 3D Generators with Simulation Feedback for Physical Soundness
Paper • 2503.22677 • Published • 5 -
MeshCraft: Exploring Efficient and Controllable Mesh Generation with Flow-based DiTs
Paper • 2503.23022 • Published • 6
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FlashWorld: High-quality 3D Scene Generation within Seconds
Paper • 2510.13678 • Published • 70 -
NANO3D: A Training-Free Approach for Efficient 3D Editing Without Masks
Paper • 2510.15019 • Published • 63 -
GeoSVR: Taming Sparse Voxels for Geometrically Accurate Surface Reconstruction
Paper • 2509.18090 • Published • 4 -
Lyra: Generative 3D Scene Reconstruction via Video Diffusion Model Self-Distillation
Paper • 2509.19296 • Published • 23
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TextureDreamer: Image-guided Texture Synthesis through Geometry-aware Diffusion
Paper • 2401.09416 • Published • 11 -
SHINOBI: Shape and Illumination using Neural Object Decomposition via BRDF Optimization In-the-wild
Paper • 2401.10171 • Published • 14 -
DMV3D: Denoising Multi-View Diffusion using 3D Large Reconstruction Model
Paper • 2311.09217 • Published • 22 -
GALA: Generating Animatable Layered Assets from a Single Scan
Paper • 2401.12979 • Published • 9
-
FlashWorld: High-quality 3D Scene Generation within Seconds
Paper • 2510.13678 • Published • 70 -
NANO3D: A Training-Free Approach for Efficient 3D Editing Without Masks
Paper • 2510.15019 • Published • 63 -
GeoSVR: Taming Sparse Voxels for Geometrically Accurate Surface Reconstruction
Paper • 2509.18090 • Published • 4 -
Lyra: Generative 3D Scene Reconstruction via Video Diffusion Model Self-Distillation
Paper • 2509.19296 • Published • 23
-
GSAI-ML/FlexWorld
Updated • 11 -
Decompositional Neural Scene Reconstruction with Generative Diffusion Prior
Paper • 2503.14830 • Published • 9 -
DeepMesh: Auto-Regressive Artist-mesh Creation with Reinforcement Learning
Paper • 2503.15265 • Published • 46 -
SynCity: Training-Free Generation of 3D Worlds
Paper • 2503.16420 • Published • 27
-
LucasThil/randomized_clean_miniwob_episodes__image0_5000_v2
Viewer • Updated • 2.5k • 31 -
LucasThil/miniwob_plusplus_hierarchical_training_actions_drain
Viewer • Updated • 40.2k • 25 • 1 -
DSO: Aligning 3D Generators with Simulation Feedback for Physical Soundness
Paper • 2503.22677 • Published • 5 -
MeshCraft: Exploring Efficient and Controllable Mesh Generation with Flow-based DiTs
Paper • 2503.23022 • Published • 6